Pages: 1
|
|
Posted on 07-24-25, 07:05 pm
|
Bullet Billsomething that resembles the blaze of a fire Karma: 554 Posts: 499/501 Since: 03-18-21 |
Yeah so I am having a problem with stuff appearing differently in-game in comparison with how everything looks like in the Level Editor. Here are 2 pretty self-explainatory screenshots:
![]() ![]() Does anyone know if it is possible to disable this effect? |
|
|
Posted on 07-24-25, 07:12 pm
|
FlurryUnfortunately, where there is light, there is dark. Where there's a Star, there's a Ztar! Karma: 1093 Posts: 264/273 Since: 02-02-24 |
You can't disable randomization in tilesets, but you can bypass it by moving the objects in the Map16 tab a few tiles down, in most tilesets, usually the first 6 squares are randomized, so you should try to avoid placing any objects in those squares
_________________________ ![]() ![]() My YouTube Channel NSMB Central Discord Server
|
|
|
Posted on 07-24-25, 10:28 pm
|
Bullet Billsomething that resembles the blaze of a fire Karma: 554 Posts: 500/501 Since: 03-18-21 |
Alright, sounds doable, I was afraid of having to scrap the whole tileset
Thank you so much for the help
|
Pages: 1
Bullet Bill

Flurry
.png)