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Posted on 06-30-25, 01:20 am
its furbytime

Karma: -152
Posts: 70/70
Since: 05-15-20
i wanted to make a baldi nsmb romhack thing but need to make the microsoft gs wavetabe synth soundfont into something that the ds or nsmb can use and i wanted to know if someone can help me with it

if someone can help me then that would be great
Posted on 06-30-25, 10:01 am
Nipper Plant


Karma: 947
Posts: 399/400
Since: 11-20-15
The MS Wavetable synth is just a file named "gm.dls", you can try searching for it and open that in a soundfont editor (you can use Viena) and extract the samples from there

You can then import the extracted samples into Wavosaur and loop them there (if they aren't), then export

Then you can use wav2swav to convert the exported .wav files to .swav (used by DS)

And then you can pack the converted .swav files to a .swar file using swav2swar

And finally you can import the .swar file to your SDAT file using Nitro Studio 2, there you can also edit an existing .sbnk file

But note that neither your .sbnk nor the .swav files should be too big in file size, otherwise it can mute a plenty of sound effects in-game
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