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Posted on 02-15-24, 02:38 pm
Ninji
Unfortunately, where there is light, there is dark. Where there's a Star, there's a Ztar!

Karma: 934
Posts: 53/247
Since: 02-02-24
Well, I don't know if this is the right forum to post this, but I need help with a problem that I haven't been able to solve and that is really starting to annoy me .

Turns out I made an Underwater level and put a part where there are bubbles coming out of the pipes and a switch, I want that switch to disable the bubbles temporarily (like in 3-3 or 4-3 in the original game), but in the game, the bubbles don't appear until after I hit the switch and the timer runs out and that's not what I want, here's a demonstration of what I did in the editor and what happens in the game:



I also did the same in another level and had the same issue:



Here's a screenshot of what happens in game:



The truth is that I don't know why it doesn't work as it should and I have tried several things and can't find a solution. If anyone can help me I would really appreciate it.

Also, sorry if the screenshots are not of an appropriate size
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Posted on 02-15-24, 03:49 pm
Snifit
Don't click here

Karma: 242
Posts: 207/291
Since: 03-12-23
Did you first make the bubbles appear? Maybe it's that. To do this, add a zone where the player is forced to go (by resizing it to the height of the level) and add an event (sprite 168) triggered by player in this zone.

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Posted on 02-15-24, 03:54 pm
Ninji
Unfortunately, where there is light, there is dark. Where there's a Star, there's a Ztar!

Karma: 934
Posts: 55/247
Since: 02-02-24
Exactly where do I have to put sprite 168 and how do I configure it? I tried that before too and it didn't work either, I'm sure I set it up wrong.
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Posted on 02-15-24, 04:04 pm
Snifit
Don't click here

Karma: 242
Posts: 208/291
Since: 03-12-23
Before the bubbles, maybe before you can see them.

Settings:

Target 1
Activates target
All locations
Single Use

Check out my mod, New Mini SMB!
Posted on 02-15-24, 08:14 pm
Ninji
Unfortunately, where there is light, there is dark. Where there's a Star, there's a Ztar!

Karma: 934
Posts: 56/247
Since: 02-02-24
Well, I did what you said, the bubbles appear now, but the switch is not deactivating them.
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