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Posted on 01-29-23, 07:30 pm

Karma: 2
Posts: 1/2
Since: 01-29-23
Uh so, this is what happens in emulator
whats goin on

Posted on 01-29-23, 08:01 pm

Karma: 8518
Posts: 1679/1681
Since: 06-09-12
This is caused by tile randomization. The game swaps out ground tiles randomly so that it doesn't look that uniform.

For custom tilesets just move down everything a few tiles on Map16 in the editor. Those are never randomized.
GitHub - Kuribo64 - YouTube
Posted on 01-29-23, 08:16 pm

Karma: 2
Posts: 2/2
Since: 01-29-23
Is there an easy way to do that, or do i have to do it all manually?
Posted on 01-29-23, 10:18 pm
Red Cheep-cheep
I like goombas.

Karma: 242
Posts: 40/222
Since: 11-07-22
you'll have to do it manually, i'm afraid, OR, you could just choose a different slot

This text is centered!

I'm working on a rom hack with Digital Cheese, Rph, Mr. Ztardust and RetroAleXD. Go
here to download the work in progress patch, or go
here to contribute.

Cool website
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