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Posted on 07-01-11, 04:45 pm
Shyguy


Karma: 54
Posts: 7/87
Since: 12-02-11
Alright, so I was just thinking about a few NSMB things which made me have some questions. So why not ask them and see if anyone knows the answers.

1. Is it possible to edit Bullet Bills like you can with Goombas or Koopas? If so, could someone tell me where to find the files so I can edit them?
2. I've seen in SKJmin's hack how you have to kill all enemies in a room to activate a switch which then activates Sprite 197 (or something like that), how do I do that?
3. Lastly, does anyone have a NSMW Wii Snow Tileset? (By that I don't mean the one on the "Uploader")

Thanks in advance. Anyway, right now I'm tired. So hopefully I have some answers in the morning.
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New youtube channel, this one is hacks only lol. Will still be using my old youtube channel too.
Posted on 07-01-11, 04:59 pm (rev. 1)
Roy Koopa


Karma: 4011
Posts: 47/2722
Since: 06-26-11
Posted by Darkn3ss
Alright, so I was just thinking about a few NSMB things which made me have some questions. So why not ask them and see if anyone knows the answers.

1. Is it possible to edit Bullet Bills like you can with Goombas or Koopas? If so, could someone tell me where to find the files so I can edit them?
2. I've seen in SKJmin's hack how you have to kill all enemies in a room to activate a switch which then activates Sprite 197 (or something like that), how do I do that?
3. Lastly, does anyone have a NSMW Wii Snow Tileset? (By that I don't mean the one on the "Uploader")

Thanks in advance. Anyway, right now I'm tired. So hopefully I have some answers in the morning.


1. It is a 3D file in the enemy folder. Dont know which^^ And editing 3D files is a bit more harder
2. First create a zone 0, than put your beatable enemies in, not bullet bills or something like this, because the spawn again^^ After that, create Sprite 168 and leave it all how it is. Only edit the Activator ID to the ID you want to activate.
The thing that should be activated, have to be in the zone. Also the enemies (If you want i can make a tutorial)
3. Yes, I have, but I dont know if I'm allowed to post it I have to ask NsmB_PrO, beacuse it's in our hack^^
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Posted on 07-02-11, 03:19 am
Shyguy


Karma: 54
Posts: 8/87
Since: 12-02-11
Ah, ok. Well I was thinking if it was possilble to edit the bullet bills into a cannon ball and putting them into a cannon (or even a left/right facing pipe), like in SMB3. Would be awesome if it was possible.

Thanks, I've managed to get it to work. You could make one but I'm not too sure if people already know how to do it.

Oh, ok. Asked 'cos I haven't managed to find one anywhere yet, nor is there a picture big enough to kinda make it yourself.

Thanks for taking the time to answer the question.
_________________________
New youtube channel, this one is hacks only lol. Will still be using my old youtube channel too.
Posted on 07-02-11, 08:47 am
Roy Koopa


Karma: 4011
Posts: 49/2722
Since: 06-26-11
It COULD be possible to make it to a ball
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 07-02-11, 09:03 am
Shyguy


Karma: 54
Posts: 9/87
Since: 12-02-11
Yeah, but we have to find the files to edit them first to see if it's possible or not.
_________________________
New youtube channel, this one is hacks only lol. Will still be using my old youtube channel too.
Posted on 07-02-11, 09:06 am
Roy Koopa


Karma: 4011
Posts: 53/2722
Since: 06-26-11
I found that file but it is only the texture. The NSMBMD file makes it to a Bullet bill. And to edit NSBMD's is very HARD!
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 07-02-11, 09:10 am
Shyguy


Karma: 54
Posts: 10/87
Since: 12-02-11
Ah, 'k.
_________________________
New youtube channel, this one is hacks only lol. Will still be using my old youtube channel too.
Posted on 07-02-11, 11:46 am
Paragoomba


Karma: -47
Posts: 26/75
Since: 06-29-11
It is actually possible to switch models, just export the files and import them to a different NSBMD.
Posted on 07-02-11, 11:49 am


Karma: 3752
Posts: 54/2112
Since: 06-28-11
You know the ball, the boss of w2 spits?
These balls look like cannon balls and are a nsbmd.
You could import them to the bullet bill texture.
Posted on 07-02-11, 12:03 pm
Roy Koopa


Karma: 4011
Posts: 54/2722
Since: 06-26-11
Whe have to know which file is it
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 07-02-11, 12:13 pm


Karma: 3752
Posts: 55/2112
Since: 06-28-11
I know it.
But not now.
Posted on 07-02-11, 12:47 pm
Roy Koopa


Karma: 4011
Posts: 55/2722
Since: 06-26-11
l_sandoboss_ishi.nsbmd

Replace this with the Bullet Bill file It should be this: obj_rot_cannon_a.nsbmd or this: obj_rot_cannon_b.nsbmd
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
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