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Posted on 11-03-16, 10:18 pm (rev. 1 by  HD Erick Games on 11-03-16, 10:55 pm)
Red Paratroopa
Someone who speaks Portuguese

Karma: 531
Posts: 6/168
Since: 11-02-16
Hey guys, i was recently modifying my custommario vs luigi level (wich was edited from Pipe World) for my hack, but i had this camera glitch.

https://www.youtube.com/watch?v=xW3ljH-Ha68&feature=youtu.be

It really DOES impact on the gameplay (A LOT)

can anyone help me? :p

Posted on 11-03-16, 11:10 pm
この記号は… 解読できないよ…


Karma: 6043
Posts: 1983/2725
Since: 01-17-13
Put a single block of Object 2 in every square that is part of the view.

Like so:



Note that those are invisible tiles, made for this very purpose.
Posted on 11-04-16, 12:38 am
Red Paratroopa
Someone who speaks Portuguese

Karma: 531
Posts: 7/168
Since: 11-02-16
Posted by Thierry
Put a single block of Object 2 in every square that is part of the view.

Like so:



Note that those are invisible tiles, made for this very purpose.


Thanks! that fixed the problem, but i have another camera issue (LOL)

This one is more complex (i think) i cant really explain really whats happenning, just watch this video:

https://www.youtube.com/watch?v=9-Q6T-EpAvU&feature=youtu.be

Also, this problem only happened when i have changed the size of the level ("Underground" in Mario Vs Luigi) (to a bigger size); and im very sure that this issue only happens when "level wraps" is turned on... but i really dont want to turn off level wraps on this level...
Posted on 11-04-16, 12:44 am (rev. 1 by  Ndymario on 11-04-16, 12:44 am)
Fuzzy
That MvL Hacker

Karma: 1599
Posts: 129/789
Since: 04-11-15
Open the level, then on the "General"/Painters Pallet tab uncheck level wrap
_________________________
Here's my MvL Hacking thread

Consider joining the NSMB DS Hacking Discord Server!

#HakingNoMore
Posted on 11-04-16, 01:28 am
この記号は… 解読できないよ…


Karma: 6043
Posts: 1984/2725
Since: 01-17-13
No surprise this happens, as the level wrap is set wrong due to you enlarging the level.

You could try to change the wrap sprite's params on your own or alternatively, import in a level like the ice level and paste your level into it. This one is longer.
Posted on 11-04-16, 01:30 pm
Birdo


Karma: 2754
Posts: 1921/2091
Since: 06-26-11
In the "NSMBdex" sticky thread you can find instructions on how to do wrap-around properly. Applies to mvsl and singeplayer
Posted on 11-04-16, 07:29 pm
Red Paratroopa
Someone who speaks Portuguese

Karma: 531
Posts: 8/168
Since: 11-02-16
Posted by Thierry
No surprise this happens, as the level wrap is set wrong due to you enlarging the level.

You could try to change the wrap sprite's params on your own or alternatively, import in a level like the ice level and paste your level into it. This one is longer.


Thanks!!! i have imported the 1-1 M vs L level into undergroud (and edited it) and it worked fine!!!
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