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Posted on 08-30-11, 11:06 pm
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Hey guys,

I was thinking about creating an installer for NSMBe. So, new people don't have to worry about how to unpack archives and run NSMBe.

We should leave this as an option for download alongside the zip file. I was thinking about creating the installer in NSIS.

What do you guys think?
Posted on 08-31-11, 07:01 am
Tananananana~ That's Life Experience!

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Sounds like a good idea to me.
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Posted on 08-31-11, 10:12 am
Super Mario
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Could be a good idea.
If you get it right, then you have 100% support for me

You could also associate .nds files to it, so that users can double-click rom's to edit them
Posted on 08-31-11, 10:25 am
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Posted by Dirbaio
Could be a good idea.
You could also associate .nds files to it, so that users can double-click rom's to edit them

This is also a good idea.
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Posted on 08-31-11, 02:16 pm
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Posted by Dirbaio
You could also associate .nds files to it, so that users can double-click rom's to edit them

Personally, I wouldn't like this. Considering how many different NDS games there are, and how many different programs edit them, why should all .nds files open with NSMBe? I prefer my ROMs to open in an emulator as the defaut.
Posted on 08-31-11, 03:51 pm


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Posted by Piranhaplant
Posted by Dirbaio
You could also associate .nds files to it, so that users can double-click rom's to edit them

Personally, I wouldn't like this. Considering how many different NDS games there are, and how many different programs edit them, why should all .nds files open with NSMBe? I prefer my ROMs to open in an emulator as the defaut.

You wont have to open it always with NSMBe. If you dont like the option, just dont use it.
I personally would like that.
Posted on 08-31-11, 07:52 pm
Super Mario
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Yep. Obviously the installer should ask whether it should associate NDS files to NSMBe or not.
Posted on 09-04-11, 08:37 pm
AxewAxew

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IMO, if you can't figure out how to unpack an archive, you won't have much success hacking NSMB either in the first place.
Posted on 09-04-11, 08:39 pm
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Posted by Niko
IMO, if you can't figure out how to unpack an archive, you won't have much success hacking NSMB either in the first place.


But you never know...

I might create an installer when I can see 5.2 stable coming close.
Posted on 09-05-11, 07:51 am (rev. 1)
Porcupo
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Could we make it so that .nds files automatically open with NSMBe BUT if the game code/checksum is not the one of NSMB then it opens with the last default program?
EDIT: AND add an open with last default program button to NSMBe.
Posted on 09-05-11, 05:09 pm
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Posted by coolas1
Could we make it so that .nds files automatically open with NSMBe BUT if the game code/checksum is not the one of NSMB then it opens with the last default program?
EDIT: AND add an open with last default program button to NSMBe.


Hmm.... Maybe not checksum. But I get your idea. We could verify if the file tree is the same, then open it in NSMBe. Yea, that'll be nice. But the .nds checking cannot be done with the installer, only from the program itself.
Posted on 09-05-11, 07:19 pm
Super Mario
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Yeah, and it would be a mess to ask Windows to open the "second program available" from NSMBe.
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