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Posted on 02-20-15, 02:01 am (rev. 2 by Knight of Time on 02-20-15, 02:03 am)


Karma: 26
Posts: 6/21
Since: 06-27-14
Hi guys,

Sorry if the topic title is a little misleading, but I'm looking for a bit of help on making something with slopes that I was able to do in my old Super Mario World hack via ASM.

Has anyone seen slopes that are set up in such a way, like this for example?

___
/xxxx\
|xxxx|

My apologies if my ASCII art here isn't that good (the x's are filler), but this is about the best way I could "visualize" it. Basically, I want to set this up so that there is no solid ground to the immediate left or right of the bottom part of a sloped tile, but I can't seem to figure how to change the slopes so that they are like solid triangles instead of being solid only on the slope itself. Is there a way I can achieve the result I'm looking for, like some sort of fix?

Thanks in advance.
Posted on 02-20-15, 03:39 pm
Giant Red Koopa


Karma: 886
Posts: 1262/1315
Since: 11-12-12
Unfortunatly, no. (At least I dont think so)
The slopes are coded to need a special tile placed beneath them, this tile pushes the player upwards, the problem is without the tile you can stand on the tile beneath the slope, and with it touching the side of the tile below would warp you up.

Sorry if its not very clear.
Posted on 02-20-15, 06:08 pm (rev. 2 by ImageBot on 11-21-16, 03:14 am)
Doesn't actually do anything.

Karma: 3022
Posts: 542/653
Since: 10-22-12
Are you wanting to make a cliff like this?



If so, you want to make the top wall tile (the tile directly under the slope) act like 0A 00 21 00:




EDIT: Dropbox doesn't seem to want to upload my images right now. :V
♪♫♩♬
Posted on 02-21-15, 09:23 pm


Karma: 26
Posts: 7/21
Since: 06-27-14
Thanks TRS, that is the kind of thing I would want to make for a level.

But being as this would create a custom tile, do I have to replace another tile to insert this into a level? If not, how would I insert it into a level?

Inserting custom tiles into my old Super Mario World hack was easy as pie, but here, not so easy for me (yet)...
Posted on 02-21-15, 10:43 pm
この記号は… 解読できないよ…


Karma: 6043
Posts: 1503/2725
Since: 01-17-13
NSMB and SMW doesn't work the same. You must edit the tilesets to add tiles in levels. [Levels uses tilesets]


Just try editing a tile in the grassland tileset (yes, you must erase the tiles or use the available unused space there is) in the editor. Once you've learned how to do that, you should start importing tiles in tilesets. Once you've learned such things (and some others), importing graphics into tilesets to then use them in levels will be easy for you.
Posted on 03-02-15, 07:43 pm, deleted by  Piranhaplant
Posted on 03-02-15, 09:18 pm, deleted by  Piranhaplant
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