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Posted on 01-01-15, 04:10 am


Karma: -33
Posts: 2/18
Since: 12-20-14
RJ Super Mario Bros. Wii

Title- 100%
Logo- 100% (if anyone wants to make a better logo though, please PM me)

Levels:
World 01-01: 90%
Rest is not yet started

HELP IS WANTED!!!
We need tileset creators, world map designers, music composers and remixers, and level designers. We also need people who are familiar of creating XML documents for riivolution.

Screenshots:

World 01-01



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MusiMasta - YouTube Channel Currently 161 subs, the goal is 250 by the end of summer break!
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Posted on 01-01-15, 11:08 am
We do what we must because we can

Karma: 5128
Posts: 852/1346
Since: 06-25-13
Yay enemy mess!
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Super Mario Bros. - The New Worlds | Full release
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Best friends forever
Posted on 01-01-15, 01:14 pm
Once upon a time there was a tiger.

Karma: 4795
Posts: 1387/2596
Since: 01-17-13
I see this is your very firt hack.. I guess.
Posted on 01-01-15, 04:37 pm
Birdo


Karma: 2541
Posts: 1231/2059
Since: 06-26-11
What is sprite 99? I don't know of any retail sprite that should be placed in the middle of pipes.
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Will pay unspecified $ for NSMB beta.
Posted on 01-01-15, 07:51 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 577
Posts: 356/473
Since: 07-27-13
You should really manage to place ledges.
Also your enemy placement is ugly.
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STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 01-02-15, 05:27 am
Pokey
me some orange juice my hand

Karma: 669
Posts: 630/699
Since: 09-24-12
Posted by Hiccup
What is sprite 99? I don't know of any retail sprite that should be placed in the middle of pipes.


Enemy spawner, Hiccup. Like when enemies get out of a pipe infinitely unless if you're on the pipe
Posted on 01-02-15, 04:16 pm
Red Koopa


Karma: 57
Posts: 102/130
Since: 10-17-14
I can't access the screenshots.
Posted on 01-02-15, 04:48 pm
Birdo


Karma: 2541
Posts: 1232/2059
Since: 06-26-11
Posted by py_hacker
Posted by Hiccup
What is sprite 99? I don't know of any retail sprite that should be placed in the middle of pipes.


Enemy spawner, Hiccup. Like when enemies get out of a pipe infinitely unless if you're on the pipe


The sprite should be placed on the top left of an upwards facing pipe or they do not come out correctly
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Will pay unspecified $ for NSMB beta.
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