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Posted on 09-08-14, 08:22 pm
Death by cuteness

Karma: 6524
Posts: 128/598
Since: 05-01-13
Of course the Fairy-type replace the unused-??? type (well, Curse but yeah )

Actually grid (I have the right to call you like that ?) it's fairly easy to add a functional item, in fact in my test ROM I made for myself the Pixie Plate and for all intents and purposes it works, complete with the ×1.2 boost for Fairy-type moves

The problem lies in the code who tampers with Arceus' type, also the code is not gathered into 1 single subroutine (6 actually IIRC).
I tampered with the code to see if Arceus could stay in ???-form and I managed to do so, that is until I realized that in-battle the game still considers it Normal-type, which means the code to tamper with Arceus' type effectiveness as a defender is somewhere else.

Multitype-code, as it is right now, has no way to handle the case for type 9 (???-type) for the case is inexistent in the code.

Also items like the Plates have what I call an item-effect ID, for the Plates the effect ID are values between 7E and 8D inclusive.
There's 146 of them (from 01 to 92), so you could say if I want to add the Pixie Plate I will copy the code for the [random] Plate and change the effect ID for 93.
And you would be almost right, almost.

There's another problem, the Multitype-code (on top of checking if the Pokémon bearing Multitype is Arceus) will check for the item-effect ID 7E only, and then will add +1 until the 15th loop (or 16th I don't remember clearly) which is where the code will abort the operation (meaning the code has found no match thus assumes Arceus as a Normal-type), so it means that the effect ID for the Plates need to be CONSECUTIVE.
Then we will have to change the effect ID between 7E and 8D to values between 93 and A2, of course this means that the Pixie Plate will inherit the effect ID number A3 !

And I have yet to gather the attitude to dare and attempt to modify the code hahah.

I hope I haven't lost you with my explanations
Posted on 09-09-14, 02:57 am
Birdo


Karma: 3304
Posts: 1685/2021
Since: 06-28-11
I see. And no, you didn't lost me. I understood everything fine

Nice to see that its not hardcoded by the look of it.

Posted by Sharks
Actually grid (I have the right to call you like that ?)

Yes, no problem Everyone calls me like that on the IRC anyway.
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Posted on 09-09-14, 11:56 am (rev. 1 by  Arceus on 09-09-14, 11:57 am)
We do what we must because we can

Karma: 5558
Posts: 763/1425
Since: 06-25-13
Posted by Sharks
The problem lies in the code who tampers with Arceus' type


I always make problems
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Super Mario Castle 2 | Full release

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Posted on 09-09-14, 05:15 pm
Goomba


Karma: 126
Posts: 11/25
Since: 09-23-12
After the Sharks tutorial:

Eevee will evole into Leafeon in a secret grotto, in Dardusk Woods.
Eevee will evole into Glaceon in a secret cave, in Mt. Icestorm.
Magneton will evole into Magnezone, and Nosepass into Probopass, in the Groment Mines.
Posted on 09-16-14, 08:01 pm
Goomba


Karma: 126
Posts: 17/25
Since: 09-23-12

The Pokédex info is not edited. There are also some sprites that are not shown, but this is a .sav bug. I edited the savegame for add some entries to the Pokédex, but I've only included the male forms. That's because the only-female-gender Pokémon are "invisible", 'cause that sprites don't exist.

And, when I solve a little problem, I'll show some overworlds. These NPCs are not 100% changed (because de original Light Platinum uses Generation IV overworlds), but the changes gives them a new look.
Posted on 09-16-14, 08:09 pm (rev. 1 by  Arceus on 09-16-14, 08:10 pm)
We do what we must because we can

Karma: 5558
Posts: 771/1425
Since: 06-25-13
Posted by mikelan98

The Pokédex info is not edited. There are also some sprites that are not shown, but this is a .sav bug. I edited the savegame for add some entries to the Pokédex, but I've only included the male forms. That's because the only-female-gender Pokémon are "invisible", 'cause that sprites don't exist.

And, when I solve a little problem, I'll show some overworlds. These NPCs are not 100% changed (because de original Light Platinum uses Generation IV overworlds), but the changes gives them a new look.


Nice job
btw. where is this music from? I know this song but I don't know the name. Please help me
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release

My Youtube channel
Best friends forever
Posted on 09-16-14, 08:14 pm
Goomba


Karma: 126
Posts: 18/25
Since: 09-23-12
Posted by Arceus
Posted by mikelan98

The Pokédex info is not edited. There are also some sprites that are not shown, but this is a .sav bug. I edited the savegame for add some entries to the Pokédex, but I've only included the male forms. That's because the only-female-gender Pokémon are "invisible", 'cause that sprites don't exist.

And, when I solve a little problem, I'll show some overworlds. These NPCs are not 100% changed (because de original Light Platinum uses Generation IV overworlds), but the changes gives them a new look.


Nice job
btw. where is this music from? I know this song but I don't know the name. Please help me


From cities like Viridian, Pewter...
Posted on 09-21-14, 03:25 am
Ninji
(Sevrault21/SaltyRiolu)

Karma: 863
Posts: 222/237
Since: 02-04-14
Will you add the correct cries for the Pokemon from Gen 5-6?
Posted on 09-21-14, 07:50 am
Goomba


Karma: 126
Posts: 19/25
Since: 09-23-12
Posted by MarioAdvance125
Will you add the correct cries for the Pokemon from Gen 5-6?


I hope that, but I'm having problems with the sdat in Tinke.
Posted on 09-21-14, 03:19 pm
Red Paratroopa


Karma: -41
Posts: 129/163
Since: 05-16-14

When you finish this language of hack, will you make in English version?
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Posted on 09-22-14, 07:07 pm
Beezo


Karma: -32
Posts: 453/477
Since: 02-02-12
nop, but some people wants to do for him
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Posted on 09-23-14, 03:49 am
Red Paratroopa


Karma: -41
Posts: 135/163
Since: 05-16-14

Bummer. Oh well. Guess I have to wait someone else can do it. Not from here. From somewhere in website.
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Posted on 10-07-15, 06:50 pm
Goomba


Karma: 126
Posts: 23/25
Since: 09-23-12
I've released the first Beta months ago, sorry for not posting it here before

Posted on 04-25-16, 02:05 pm (rev. 1 by ImageBot on 11-21-16, 03:20 am)
Goomba


Karma: 126
Posts: 25/25
Since: 09-23-12
New scan!



That's a new zone of the Route 408 (the route with the large beach), which now has a little jungle in the south.
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