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Posted on 09-02-14, 12:58 pm (rev. 1 by  shaddow24 on 09-02-14, 12:59 pm)
Red Cheep-cheep


Karma: 342
Posts: 113/209
Since: 01-09-14
Sort of like the sprite database, there could be a thing that has listed all of the bitmaps and matching palettes in NSMB.
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Posted on 09-02-14, 06:16 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 4219/4457
Since: 06-08-11
The Sprite db already has a field to put the data files the Sprite uses. Info for other stuff could go in the wiki, in my opinion it's too overkill to make a db just for that.
Posted on 09-02-14, 09:11 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 600/699
Since: 09-24-12
I already suggested to do a database for NSMB's whole file system, by the way.
Posted on 09-03-14, 01:34 pm
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 928/950
Since: 11-13-11
The problem is, there're suggestions but no attempts to make it real.
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Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 09-04-14, 09:02 am
Red Cheep-cheep


Karma: 342
Posts: 116/209
Since: 01-09-14
Posted by py_hacker
I already suggested to do a database for NSMB's whole file system, by the way.

I reckon that's a good idea, but it would obviously take a long time to do.
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