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Posted on 08-29-14, 04:05 pm
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![]() Karma: 331 Posts: 96/131 Since: 05-11-13 |
Cause so many users asked this I decided to make tutorial here.
Information: With this method you can edit all the textures of Mario and Luigi. You also can edit their models. I will not show that here, but if you want to do it, then note that you can only edit their head models! You will need: -The New Super Mario Bros. Editor (NSMBe) -A New Super Mario Bros. ROM -A copy of your ROM Take NSMBe and open the first ROM. Now you should open another ROM with NSMBe because of the edited .nsbtx file. Go to the Filebrowser and open the same path as in the beginning of this tutorial. Aaaaaaaaand it's done ![]() _________________________ I'm out of Hacking. Of ALL HACKING... I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game ![]() sry guys... |
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Posted on 09-20-14, 03:18 pm
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![]() Eugene Karma: 3854 Posts: 344/1161 Since: 11-29-11 |
You've forgotten to add a 'tutorial' tag.
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Thierry |
Posted on 09-20-14, 03:28 pm (rev. 1 by Thierry on 09-20-14, 03:32 pm)
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この記号は… 解読できないよ…
Karma: 6447 Posts: 1097/2797 Since: 01-17-13 |
Knew about this.
![]() Note: Step 5 is incomplete. |
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Posted on 09-20-14, 06:47 pm
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![]() Karma: 331 Posts: 130/131 Since: 05-11-13 |
Posted by KingYoshi You've forgotten to add a 'tutorial' tag. ![]() I did this on new.nsmbhd.net to upload the picture files to the post and there was no possibility to dot that. Even when I click edit on nsmbhd.net adding it is still not possible. Thierry, I do not really understand what you're talking about. Step 6 is reimporting , isnt it? _________________________ I'm out of Hacking. Of ALL HACKING... I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game ![]() sry guys... |
Thierry |
Posted on 09-20-14, 07:03 pm (rev. 1 by Thierry on 09-20-14, 07:13 pm)
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この記号は… 解読できないよ…
Karma: 6447 Posts: 1099/2797 Since: 01-17-13 |
Posted by Baby Bowser Thierry, I do not really understand what you're talking about. Step 6 is reimporting , isnt it? Step 6 is reimporting the file that has been edited at the place of a .nsbtx file (the binary file). But you didn't talk about reimporting the .nsbtx file. EDIT: Just understood something. You says it's needed to switch to another rom just because of a .nsbtx file replaced by a binary file? It's wrong. You can simply reimport the .nsbtx file. |
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Posted on 09-20-14, 07:19 pm (rev. 2 by
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![]() Karma: 331 Posts: 131/131 Since: 05-11-13 |
Ah, now I get it.
Instead of reimporting the original .nsbtx file I said this: Posted by Me Now you should open another ROM with NSMBe because of the edited .nsbtx file. Edit: I thought it's not really needed but maybe a bit easier to understand for people. I see, it is odd, I'm gonna edit it. _________________________ I'm out of Hacking. Of ALL HACKING... I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game ![]() sry guys... |
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Posted on 11-24-15, 02:13 pm
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Newcomer
Karma: 2 Posts: 2/3 Since: 11-19-15 |
My game always freezes... Please help me.
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RicBent |
Posted on 11-24-15, 05:34 pm
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Mariomaster
Karma: 8603 Posts: 514/1681 Since: 06-09-12 |
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Posted on 08-13-16, 10:09 am
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![]() Eugene Karma: 3854 Posts: 974/1161 Since: 11-29-11 |
Two questions:
1.) Why not using the 'Save all' button? 2.) Does it matter if you don't import the model in an *.nsbtx file but in an *.nsbmd file? 'Cause that's how I always do it. |
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Posted on 08-15-16, 11:40 am
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![]() Oh herro Karma: 18 Posts: 18/24 Since: 07-14-16 |
THX for this
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Posted on 03-04-17, 10:24 pm
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Newcomer
Karma: 13 Posts: 3/4 Since: 05-01-13 |
Too bad that doesnt work for cap (with cap I mean Firecap) it goes all pink and glitched ![]() |
Davidmorono |
Posted on 03-07-17, 12:56 pm, deleted by
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Posted on 03-07-17, 06:53 pm
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![]() hello.......okay bye then yeah, bye Karma: -158 Posts: 57/59 Since: 02-11-17 |
thanks helped alot i'm gonna try to make mario look like a hammer bro
_________________________ hello. currently working on NSMBDS hack named: New super mario bros DS the mixed worlds (name is probably gonna get changed ![]() |
GreenPlumber76 |
Posted on 08-16-17, 04:21 pm
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Karma: 31 Posts: 1/1 Since: 08-15-17 |
Anybody know how to edit mario's textures without messing up firemario's textures and vise versa?
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Posted on 02-05-19, 07:39 pm
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![]() idk man Karma: 41 Posts: 8/133 Since: 02-01-19 |
Cool! I'll try it right away!
_________________________ One small step for man, and a flag too, I guess. |
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Posted on 07-11-19, 08:56 am
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![]() In denial that someday the NSMB betas would be found since 2014 Karma: 42 Posts: 30/33 Since: 03-09-14 |
Thanks for the tutorial! I used it to make this:
![]() Basically I replaced all of Mario's textures with ones from NSMB Wii to make him look more high definition. If you want to try the patch it's here: https://drive.google.com/file/d/1h-8rxYc6CN0zppYYJO8EABZL8pLMDWXF/view?usp=sharing |
floris van der meer |
Posted on 04-13-20, 07:32 pm
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Karma: -27 Posts: 4/5 Since: 04-13-20 |
which file should you want to export it to when I open the game I only get a black screen .....
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Posted on 05-27-20, 08:58 pm
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![]() When the Karma: 55 Posts: 1/37 Since: 05-12-20 |
I don't get step 6, Should I replace the original file with the .nsbtx file or the .bin file?
_________________________ hmm what to say... |
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Posted on 12-16-20, 02:05 am
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![]() Morshu is cool Karma: 17 Posts: 7/11 Since: 06-26-20 |
you replace the original file with the .nsbtx then compress the file
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