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Posted on 08-29-14, 02:30 pm
Micro-Goomba


Karma: -35
Posts: 7/16
Since: 08-29-14
people said this but can you put it in a way a really young developer can understand
Posted on 08-29-14, 02:42 pm (rev. 6 by Thierry on 08-29-14, 02:49 pm)
この記号は… 解読できないよ…


Karma: 6043
Posts: 1036/2726
Since: 01-17-13
Decompress the Mario/Luigi models (the ones you wants to edit) [/player folder] and reimport them in a NSBTX file... [/enemy folder]

Edit them as you wish (texture only[I guess, sorry]) and export them again, and then reimport them into thier original files. And recompress them.


It's not very easy to simplify.


But I will make images to help you. (this tutorial is very quick and incomplete, I will make a new and well better one as soon as I can)
Posted on 08-29-14, 02:50 pm
Cheep-cheep


Karma: 182
Posts: 174/190
Since: 06-13-13
And you can export the model and open it with MKDSCE.
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Posted on 08-29-14, 02:50 pm
Micro-Goomba


Karma: -35
Posts: 8/16
Since: 08-29-14
Thanks
Posted on 08-29-14, 03:43 pm (rev. 1 by ImageBot on 11-21-16, 03:09 am)
Red Koopa


Karma: 331
Posts: 95/131
Since: 05-11-13
Blarg in the last 4 threads in this subforum are 3 with the same topic...
This really needs a tutorial here cause so many users are asking for this.


_________________________
I'm out of Hacking. Of ALL HACKING...
I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game
sry guys...
Posted on 08-29-14, 03:52 pm
この記号は… 解読できないよ…


Karma: 6043
Posts: 1037/2726
Since: 01-17-13
Leave it to me. I will make a one.
Posted on 08-29-14, 04:07 pm
Red Koopa


Karma: 331
Posts: 97/131
Since: 05-11-13
oops saw it too late ^^'
_________________________
I'm out of Hacking. Of ALL HACKING...
I don't know how long, but there are so many reasons why I have no time to be here for a (long) while or to hack some game
sry guys...
Posted on 08-29-14, 04:26 pm
この記号は… 解読できないよ…


Karma: 6043
Posts: 1038/2726
Since: 01-17-13
Well meh.
Pages: 1