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Posted on 08-04-14, 06:09 am
Red Cheep-cheep


Karma: 342
Posts: 65/209
Since: 01-09-14
My level starts in Area 1, and you then move onto Area 2, and the Midway Flag + Entrance is in Area 2. But if you get to the Midway, and then die and try the level again, instead of starting at the Midway Entrance in Area 2, it starts in the first Entrance in Area 1.

How do i fix this?
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Posted on 08-04-14, 06:23 am
Birdo


Karma: 3304
Posts: 1671/2021
Since: 06-28-11
I never understood this either. It must be some sort of editing a value in the hex blocks.

From a fix, I recommend you import a level that originally had a midway entrance to area 2. You will then start in area 2 even if area 1 has the midway value.

For future levels, be sure to know beforehand where do you want to start, so you import the respective levels that have/dont have a midway entrance.
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Posted on 08-04-14, 11:26 am
We do what we must because we can

Karma: 5558
Posts: 725/1425
Since: 06-25-13
Check if the midway entrance in Area 1 is set to 0. And check that the midway entrance in Area has the right ID in the level configuration.
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