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Posted on 08-15-11, 04:38 pm
Banned for being a complete idiot.

Karma: 529
Posts: 206/987
Since: 07-09-11
Hi guys,

In world 1-1, how do you do the random dirt tiles? In the editor, it appears as the same object, but in the game it's random!

How can I do the random tile picking with 3 ice tiles as seen in the tileset used in Garmichael's latest competition?
Posted on 08-15-11, 04:40 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 616/4457
Since: 06-08-11
In some tilesets, the first 6 map16 tiles are randomized. Meaning that if you place one of them, in practice, one random gets selected.
So just use that
Posted on 08-15-11, 04:41 pm
Banned for being a complete idiot.

Karma: 529
Posts: 207/987
Since: 07-09-11
No, I want that random behavior in the 3 ice tiles too.
Posted on 08-15-11, 04:43 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 617/4457
Since: 06-08-11
You cant "add" randomized tiles. Just use the first 6 map16 tiles. And if you're already using these for something else, then you can't.

An alternative is to make an object that "looks random" and use that object.
Posted on 08-15-11, 04:47 pm
Roy Koopa


Karma: 4011
Posts: 371/2722
Since: 06-26-11
SO because of this nintendo made the first 4 allways the ground? So its random....perhaps
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