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Posted on 10-06-13, 12:46 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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Here's my question...

We can see the pipes into Jyotyu tileset's object, but not in the map 16
Also, when looking at behaviors, by clicking on a empty space, the editor show the pipe configuration (Door/pipe)
So,I want to ask...

HOW THE F*** ARE WE SUPPOSED TO MODIFY THEM????
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Posted on 10-06-13, 12:49 pm (rev. 4 by Thierry on 10-06-13, 12:55 pm)
この記号は… 解読できないよ…


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Search at:

FILESYSTEM - root - polygon_unit - I_dokan.nsbtx


That's the pipe file.

Don't forget it.
Posted on 10-06-13, 12:51 pm
We do what we must because we can

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And before you ask again: I_mamedokan.nsbtx are the mini pipes.
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Posted on 10-06-13, 12:53 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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Ok thanks but... why nintendo is sooo stupid?
Why did they put pipes HERE and not in a tileset...
Anyways thanks this thread can be closed now.
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Posted on 10-06-13, 01:02 pm


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Because Pipes are 3D. Mario goes behind them when entering them.
Posted on 10-06-13, 01:06 pm (rev. 1 by Thierry on 10-06-13, 01:07 pm)
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And their pallet is large. There's adrealy enough colour in the Jyotyu tileset.
Posted on 10-06-13, 01:11 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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Yes but when recreate palette, the other pipe (red ans yellow) looks weird xD
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Posted on 10-06-13, 01:21 pm
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Oh, I had the same problem. Just change some colours of theses pallets, or edit your pipes.
Posted on 10-06-13, 01:28 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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Anyways, I replace old nsmb pipes by nsmbu ones.
When I click to import with existing palette, the palette fits perfectly, so no need to recreate ^^
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Posted on 10-06-13, 01:32 pm


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Export all.
Edit with Image editing software.
Import all.

Thats the way to go.
Posted on 10-06-13, 01:33 pm
a

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I think Nintendo should have made the behaviour so that Mario/Luigi/Whoever who's playing goes down and disappears so it looks like Mario/Luigi/Whoever who's playing looks like he/she/it/them goes behind the pipe while going down. And they could've made a seperate tileset.
Posted on 10-06-13, 01:34 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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Yes but it isn't that hard to go behind tiles in a game.
Why couldn't add a BEHIND option on tile behaviors?
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Posted on 10-06-13, 02:04 pm
Birdo


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Quit whining. Back in my day we didn't whine, we didn't get nothin from whining.
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