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Posted on 09-30-13, 04:53 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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I have made a new tileset but it look weird when I launch the game. The tileset works perfectly in the editor but when I try the game, there are the slopes and edges and in the ground.I'm sorry I can't give screenshots because I am on my 3DS
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Posted on 09-30-13, 04:54 pm (rev. 3 by Thierry on 09-30-13, 04:55 pm)
この記号は… 解読できないよ…


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Can you send us the patch of this tieset?


The problem must be from the map 16. Place all tiles at another places in the map 16 and it sould work.
Posted on 09-30-13, 05:04 pm
Buster Beetle
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I can't send you the patch because I m on my 3DS but I'll try.
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Posted on 09-30-13, 05:28 pm


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It is because you use a tileset slot that has randomized tiles in it. (Map16 tile numbers 0-5 are randomized)
Put it on a different tileset slot or put the map16 in it on a differentplace.
Posted on 09-30-13, 05:31 pm
Buster Beetle
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The tileset I've replaced is Beach (blue)
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Posted on 09-30-13, 05:33 pm (rev. 1 by  Arceus on 09-30-13, 05:34 pm)
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Posted by TheUltimateCS
The tileset I've replaced is Beach (blue)


Map16. You have to move the tiles around in Map16. Move them somewhere else
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Posted on 09-30-13, 05:35 pm
Buster Beetle
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Okay thanks. I have a lot to learn about NSMB hacking..
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