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Posted on 09-24-13, 06:38 pm (rev. 2 by  szymbar15 on 09-24-13, 06:39 pm)
Red Paragoomba


Karma: 91
Posts: 58/64
Since: 07-31-12

YES
IT IS POSSIBLE
WE DID IT
Now we're working on loop and making stereo. Oh, and injecting files bigger than the original.
Cause some of the AST files are >15MB. Just like BRSTM. But cooler.
Made with genius tool - ast Converter 2 from Kuribo. Rom repacked with GC-Tool, but I think I found alternative - GCRepacker 1.0.
Have fun! Anyone interested in helping us?
Posted on 09-24-13, 06:52 pm
Goomba


Karma: 34
Posts: 9/26
Since: 07-29-12
Yeah, we did it! And it was quite easy...
Stay tuned on Szymmy's Channel, there will be another music hack video tomorrow







Do the Impossible, See the Invisible!

ROW ROW FIGHT THE POWAH!



Useful Links:

Ermii Kart DS | Wiki Page
Posted on 09-24-13, 06:54 pm
Red Paragoomba


Karma: 91
Posts: 59/64
Since: 07-31-12
STFU YOU'LL SPOIL IT
But yes, we managed to fix it, but we don't wanna release until tomorrow to be sure.
So tomorrow at 20:00, stay tuned for music hack better than in Super Smash Bros Brawl.
Posted on 09-24-13, 07:00 pm
Goomba


Karma: 34
Posts: 10/26
Since: 07-29-12
It's not spoiling, it's an announcement







Do the Impossible, See the Invisible!

ROW ROW FIGHT THE POWAH!



Useful Links:

Ermii Kart DS | Wiki Page
Posted on 10-03-13, 05:00 pm
Red Paragoomba


Karma: 91
Posts: 60/64
Since: 07-31-12
Okay, as my subscribers already know, our first hack distribution (called Mario Kart Double Dash Sound Mod) is already finished and it's downloadable from the interwebs. I won't post where, because that would be sharing links to illegal ISOs (there's no Riivolution or xDelta for GCN games). In meanwhile, I hope some people will get encouraged to hacking by the imple tutorial I made using tools found on Kuribo64.

Easier than making BRSTM. Also until 10th October I'll be uploading videos from our hack, three of them are already online.
But I'm especially proud of this one.
Posted on 10-03-13, 07:29 pm
All aboard the RandomTests train!

Karma: 764
Posts: 260/352
Since: 05-01-12
Posted by szymbar15
(there's no Riivolution or xDelta for GCN games)

People not knowing what is xdelta... It's just a format storing differences between two binary files, and it doesn't care about the format. It can be GameCube ISO, 3DS ROM, IPS patch (yay, recursive patching), .bmp file, plain text file, or anything else. So there is xdelta for GCN games, because xdelta doesn't need to support GCN games (or DS games, in fact).
Posted on 10-03-13, 07:30 pm
Birdo


Karma: 3175
Posts: 1478/2004
Since: 06-28-11
Nice. I wonder if the textures can be hacked and changed.

Now all we need is custom tracks ;-;
_________________________

Posted on 10-04-13, 04:19 pm
Red Paragoomba


Karma: 91
Posts: 61/64
Since: 07-31-12
Posted by GlitchMr
Posted by szymbar15
(there's no Riivolution or xDelta for GCN games)

People not knowing what is xdelta... It's just a format storing differences between two binary files, and it doesn't care about the format. It can be GameCube ISO, 3DS ROM, IPS patch (yay, recursive patching), .bmp file, plain text file, or anything else. So there is xdelta for GCN games, because xdelta doesn't need to support GCN games (or DS games, in fact).

O_o
I never knew it's possible, well duh, spent too much time reading GBATemp.

Texture hacking is probably easy as well and so is model hacking (It's BMD), but custom tracks are kinda impossible without tools written only for MKDD, especially BCO generator... If anyone contributed, I'd be really grateful.
Posted on 10-04-13, 05:29 pm
Mole


Karma: 148
Posts: 180/371
Since: 05-03-13
We just only need Custom Track.
Posted on 10-09-13, 08:09 pm (rev. 1 by shibboleet on 10-09-13, 08:10 pm)
Mole
Normal user

Karma: 1893
Posts: 91/359
Since: 07-08-12
If anybody actually cares about customt racks and how shit is placed, the directory is this:

root\Course\TrackName.arc\lol_course.boc

Bad thing is

There is no sign of any type of object names or anything inside of the file.

But uhhh
There isn't anywhere else it can be.

So, hardcoded, maybe? If so, we've got some tough shit here.

EDIT: Shit. Driving this offtopic.


I've looked at all the videos, and I say it's pretty cool on how this actually got attention. But uh all it is is just replacing files
But nice, though
Posted on 10-10-13, 03:06 pm
Birdo


Karma: 2541
Posts: 768/2059
Since: 06-26-11
Is there an alternative of riivolution for GCN?
_________________________
Will pay unspecified $ for NSMB beta.
Posted on 10-17-13, 09:39 pm
Mole
Normal user

Karma: 1893
Posts: 95/359
Since: 07-08-12
No. So far, it's just an emulator.
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