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Posted on 11-13-15, 10:54 pm
Paratroopa


Karma: 401
Posts: 119/146
Since: 07-03-13
Posted by pinet
Just for curiosity, hypothetically speaking, if this project was sponsored... What would you request to the sponsors, to be able to deliver a relatively stable beta version in three months?


In two years I barely made 30 levels, imagine in 3 months
_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 11-18-15, 09:11 pm (rev. 3 by  pinet on 11-20-15, 07:55 pm)


Karma: 1029
Posts: 31/200
Since: 02-02-15
Upon request of the following posts, I am removing the question.
Excuse me right now, thanks to everyone.
[]-P
Posted on 11-18-15, 09:40 pm
Fuzz Ball
banned for purposefully altering people's posts, among other things.

Karma: 3229
Posts: 556/986
Since: 11-29-11
Posted by pinet
Just for curiosity, hypothetically speaking... imagine if you were invited to sell your unfinished project, such as it is, to third parties, would you sell? If so, for how much you would like?


Oh, I didn't know NSMBHD had an 'Unfinished Hack Shop'. I have an idea: let's make a rule that when people make a NSMB Hack but don't finish it, they may sell it here! Finished hacks are free for download. Great idea  pinet!
Posted on 11-18-15, 09:47 pm
banned for purposefully altering people's posts, among other things. THIS IS A LIE!! oh but he's still banned.

Karma: 745
Posts: 7/75
Since: 09-16-15

@ pinet
People that make hacks do this for fun in their free time. You can't buy the hackers off for a bit of money like they are your cleaners/servants. ROM hacking is a hobby, not an industry. The hacks aren't hamburgers, that you can just buy to consume.
This forum isn't a place to buy/sell hacks, and after all that would be very illegal.
_________________________

I'm awesome.
Posted on 11-19-15, 01:27 am (rev. 7 by ImageBot on 11-21-16, 03:17 am)


Karma: 1029
Posts: 32/200
Since: 02-02-15
review by pinet

Pure Gold - NSMB - Next Levels



With the release of the fourth world of "The Next Levels" I will take the opportunity to trash the old useless content of this post with more relevant and interesting information to the community, and eventual visitors.


The Next Levels - Pure Gold

I had the honor to play "The Next Levels" and among the various hacks that I played, I would like to place on record my humble opinion. "The Next Levels" won for me the highest degree in my concept of originality, simplicity, elegance and gameplay in a unique variant of the New Super Mario Bros game.


Hard places, but fair difficult.


Each thing in right place

Each world, every level, every view, every piece of the screen appears to have been carefully thought out, calculated and drawn. A painstaking work, done with apparent affection. The levels seem to have been positively made for the player, not just made for the entertainment of the developer himself.

Meticulous association between art and technique, but not abuse the technique neither abuse the art. This is NSMB The Next Levels.


Simplicity and creativity

When I started playing the world 1, I made of uncompromised way. I did not believe in the product quality. The difficulty was in perfect measure (my opinion). When I died the first time, I was not upset, more by other side looking to continue exploration.


Perfect in almost all levels

Over several levels the user will stay amazed when see cascade effects pop up in front of your eyes, to blast blocks and make jump coins on distinct places.

Other levels explores the positioning of the sprites. All these are very well located. Another thing that will surprise the player is how many enemies are used within each level.


Well positioned enemies

Rather than some hacks where it is common to hide the Starcoins in totally inaccessible places to normal human, "The Next Levels" is fair to the player. There are Star coins hard to catch too, but all with a unique and funny way to capture.

The game makes use of edited tilesets, in the right measure. Not much "new" but neither so many old things. The game seeks to maintain a balance between what already exists and what can be improved here and there. Nothing without exaggeration. As Confucius said, a graceful creation is not that has much loud, but rather one that has simplicity in its form. Pedro Alone could materialize graceful creation.


Fair star coins, balanced levels


The 4th World

When I reached the fourth world, I imagined that the hack could not offer me absolutely nothing new. But again I was completely mistaken. "The Next Levels" surprised me again. Although you believe at first sight that the levels shown are merely more of the same, the character will advance the level and set that always something appears different. This is called quality. Good quality.


Mixing originality with skill

There's nothing I can say more about this hack, but just wait the work finish, and thank Peter Alone for providing to the community (and the world), his fantastic perspective of the "Next Levels".


My final perspective:
Graphics: 4/5
Difficulty: 3/5
Entertainment: 5/5
Quality: 5/5
Sound: 3/5
Gameplay: 5/5
Final Media:
4/5








[] -P

This is an independent review of a member of this community. The opinions contained in this post may not be the same as the owners of this forum. The author of this post apologizes for any English mistakes. The text of this post was written on a Brazilian-English language. For this reason, some content may have different interpretations according to the player's region.
Posted on 11-19-15, 03:10 pm
Fuzz Ball
banned for purposefully altering people's posts, among other things.

Karma: 3229
Posts: 558/986
Since: 11-29-11
Ah, you don't need to feel bad about your post. It doesn't have to be 100% perfect English. (My English isn't perfect either.)

But there's one thing I don't get. If you were never wanting to buy Pedroalone's hack, then what did you mean with your previous posts?

If you just really want to play Pedroalone's (unfinished) hack, just ask him. Don't ask if he would hypothetically sell his hack or something like that. Just ask something like this:

"Pedroalone, it doesn't seem like you're going to finish and publish your hack soon, but I'd really like to play it. Would you send me the unfinished game? I'd really appreciate that."
Posted on 11-22-15, 04:12 pm
Paratroopa


Karma: 401
Posts: 120/146
Since: 07-03-13
Updated first post with new images.



Next patch I will release W1 and W2
You can expect a very better level design
New W1-2, W1-Castle and W1-Cannon, also many changes to all levels, they are more polished
_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 01-20-16, 09:22 pm (rev. 1 by  Pedroalone on 01-21-16, 12:10 am)
Paratroopa


Karma: 401
Posts: 122/146
Since: 07-03-13
In this version you will play world 1 and world 2, I'm sorry for this slow progress, many levels were replaced and all other were improved.
I want to say this is my best work, my level design increased so much; the levels are more beautiful and nice to play, you can see in the trailers.
Well, this patch was only tested by me, since  owthe.lat is not active anymore. It may have some bugs, if you see them tell me!



_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 01-20-16, 09:35 pm (rev. 4 by ImageBot on 11-21-16, 03:17 am)
We do what we must because we can

Karma: 5098
Posts: 1113/1346
Since: 06-25-13
Well... that's not just good level design, that's quality. Good quality. The secrets, the variation of the vanilla tilesets... everything is fine. But I wouldn't be Arceus if I hadn't something to criticize:

It's also a bit subjective but I really hate something like this ^^


That's my only point. Good job
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
Posted on 01-20-16, 09:50 pm (rev. 1 by ImageBot on 11-21-16, 03:17 am)
Paratroopa


Karma: 401
Posts: 123/146
Since: 07-03-13
Posted by Arceus
Well... that's not just good level design, that's quality. Good quality. The secrets, the variation of the vanilla tilesets... everything is fine. But I wouldn't be Arceus if I hadn't something to criticize:

It's also a bit subjective but I really hate something like this ^^


That's my only point. Good job


Umm.. I don't know, looking at some Nintendo levels, sometimes they just put random blocks somewhere.

And, I like the way they are placed.
_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 01-22-16, 08:58 am
Fuzz Ball
banned for purposefully altering people's posts, among other things.

Karma: 3229
Posts: 607/986
Since: 11-29-11
Really nice! This proofs that an NSMBDS Hack can also look newer when using NSMBDS-styled graphics (in stead of NSMBWii-styled graphics, what many NSMBDS Hackers do nowadays).
Posted on 01-22-16, 01:29 pm
Paratroopa


Karma: 401
Posts: 124/146
Since: 07-03-13
Posted by KingYoshi
Really nice! This proofs that an NSMBDS Hack can also look newer when using NSMBDS-styled graphics (in stead of NSMBWii-styled graphics, what many NSMBDS Hackers do nowadays).

Thank You!

The first versions used some NSMBWii tilesets, now I'm using the vanilla graphics and it looks much better!!
_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 02-20-16, 03:37 pm
Paratroopa


Karma: 401
Posts: 127/146
Since: 07-03-13
I just want to thank all the 100+ downloads in 1 month
You can tell me what you think, criticism is welcome
Here is a little preview, W4-4:

_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 02-21-16, 02:24 am
Red Paratroopa
Hero of Nintendo 64s

Karma: 496
Posts: 99/171
Since: 07-26-15
That is a really nice looking level, and I don't know why, but the redrawn SMB3 wooden ground tiles go really well with the level. Great job.
_________________________
My Youtube Channel
Never use a flash drive unless you are transferring files...
Check Out My Mario Maker Levels
Posted on 04-26-16, 09:35 pm
Paratroopa


Karma: 401
Posts: 129/146
Since: 07-03-13
Some World-4 pics, which is now 81% complete.

_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 04-26-16, 09:40 pm
Buzzy Beetle


Karma: 1813
Posts: 81/379
Since: 08-17-15
Very nice. I honestly think World 4 is the most challenging in the NSMB games. (World 8 is so fricken easy )
_________________________
tre3 z0N3

Posted on 06-08-16, 11:19 pm
Paratroopa


Karma: 401
Posts: 130/146
Since: 07-03-13
New Super Mario Bros. The Next Levels.

Finally the World 4 is ready, the reason I started this hack is that smb3 tileset remake.

This version contains the worlds 1,2 and 4
Changes, improvements and bug-fixes in some levels
New texture and a new world map icon for world 4
And some asm hacks by Skawo and MeroMero

Post here if you find any bug or have suggestions.

You can watch the World 4 trailer below. Have fun!





_________________________
New Super Mario Bros. The Next Levels.
Progress:
W1: 100% | W2: 100% | W3: 33% | W4: 100%
Posted on 06-08-16, 11:34 pm
Wendy Koopa
Once upon a time there was a tiger.

Karma: 4398
Posts: 1898/2501
Since: 01-17-13
Hey, looks nice!


I will be playing it when I have time. Nice job.
Posted on 07-24-16, 11:06 pm (rev. 2 by  Luluca on 07-24-16, 11:11 pm)
Banned for being a complete retard.

Karma: 74
Posts: 47/140
Since: 02-25-16
Aaaaaaaand...

World 5?

tick, tock, tick, tock...



Posted on 07-25-16, 12:00 am
Birdo


Karma: 2516
Posts: 1677/2051
Since: 06-26-11
@Luluca
Why are you nagging people?
_________________________
Will pay unspecified $ for NSMB beta.
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