Poll | |
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Does anyone actually care about the NSMB-Intro? | |
Yes | |
No | |
24 users have voted so far. |
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Posted on 08-05-13, 07:21 pm
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![]() Karma: 3316 Posts: 1309/2026 Since: 06-28-11 |
Posted by ray Animating isn't hard as well, I'll explain it in a PM. What moving decorations from overworld do you mean? And no the water is .ita -> .nsbta (Texture animation) I mean like the moving mushrooms from world 1, the palm trees from world 2 & 3, etc. IIRC, I remember seeing they had an .nsbca file for it. _________________________ |
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Posted on 08-05-13, 07:25 pm
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![]() Karma: 4021 Posts: 2510/2722 Since: 06-26-11 |
Sure they have, we can even make them jumping or spinning, but you can do the same when making a custom overworld to animate your own trees. Well, modifying the tree .nsbca is easier because you don't have to make a own model for it
See a lots of creative DS Hacking here![]() ![]() _________________________ If you want to support me, you might check out my Patreon Page : ) |
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Posted on 08-07-13, 01:59 am
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![]() Karma: 871 Posts: 466/1315 Since: 11-12-12 |
I dont care, I hate the titlescreen every way.
Oh, also: WHAT THE FUCK!?! |