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Posted on 07-09-13, 01:28 pm
We do what we must because we can

Karma: 5123
Posts: 28/1346
Since: 06-25-13
Hey everyone,

I´ve built a level in 7-A Style (Many connected pipes). All connections are working fine but... when I start the level the pipes
are transparent and I can see the piranha plants in it.
When I enter a pipe all is normal but when I´m leaving the pipe they are transparent again.
This bug is only in this level.

I´ve used the pipe background and a custom tileset + water.
Anyone knows what causes this bug?
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Posted on 07-09-13, 01:30 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 8928
Posts: 3506/4432
Since: 06-08-11
Don't use the 2D water (the tiles from tileset 0 (jyotyu) (nested parentheses FTW))
If they're onscreen they cause pipes to be transparent. It's a weird NSMB bug.

You can make your own water tile and give it the water behavior and it'll work. You won't get the cool transparency though
Posted on 07-09-13, 01:36 pm
We do what we must because we can

Karma: 5123
Posts: 29/1346
Since: 06-25-13
Ok that explains all. Thank you.
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
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