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Posted on 01-21-13, 05:07 pm
Hammer Brother


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Can the options "Delete All Sprites" and "Delete All Object" coming back?
I think these options are very usefull. Maybe if they come back that there can also be a option for:
- Delete All Entrance's
- Delete All Views
- Delete All Zone's

Greetings, KingYoshi
Posted on 01-21-13, 05:26 pm
Fuzzy
Full mod

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I really don't see a purpose for deleting only objects or sprites. If you're going to make a new level, delete everything (Ctrl+A to select all, then delete). Why would you need to delete only one certain type of object?

BTW, entrances, views, and zones can be deleted by selecting everything and pressing the delete button on the corresponding tab.
Posted on 05-11-13, 03:03 pm (rev. 1 by  KingYoshi on 05-11-13, 03:07 pm)
Hammer Brother


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Posted by Piranhaplant
I really don't see a purpose for deleting only objects or sprites. If you're going to make a new level, delete everything (Ctrl+A to select all, then delete). Why would you need to delete only one certain type of object?

BTW, entrances, views, and zones can be deleted by selecting everything and pressing the delete button on the corresponding tab.


Yes, but sometimes I want to create a new level,
I want to remove the objects and sprites, but I want the views, entrances, zone's and paths to stay.
Then I don't have the whole level to rebuild.
With Ctrl+A+Delete, everything is gone...
Posted on 05-11-13, 03:20 pm


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As  Piranhaplant has already mentioned: You can select all (CTRL + A) and then click the corresponding tab (Entrances/Views/Zones/whatever) and then press delete. This way you will delete only that sort of Items in a Level.
Posted on 05-11-13, 03:29 pm
Hammer Brother


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Posted by Freeze
As  Piranhaplant has already mentioned: You can select all (CTRL + A) and then click the corresponding tab (Entrances/Views/Zones/whatever) and then press delete. This way you will delete only that sort of Items in a Level.


Huh? I don't know anything about a 'corresponding tab'
Posted on 05-11-13, 03:44 pm
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The tab delete buttons aren't there for objects and sprites, only entrances, views, zones, and paths. I still don't think a way to delete just objects and sprites is needed though. It's much better to delete everything when making a new level so you're not tempted to reuse anything. Plus the time required to make a view, an entrance, and a path is minuscule compared to the time it takes to make the rest of the level.
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