Pages: 1
Posted on 10-25-12, 03:49 pm
Birdo


Karma: 2669
Posts: 257/2081
Since: 06-26-11
There is no icon with the editor, could it be added - so I can recognise it on quick launch.
Posted on 10-25-12, 04:16 pm
Fuzzy
Full mod

Karma: 1168
Posts: 563/785
Since: 06-28-11
I believe this is a problem with the compiler used for the automatic builds. When I build NSMBe on my computer with Visual Studio, the icon shows up just fine, so IDK what to do about it.
Posted on 10-25-12, 04:20 pm


Karma: 3732
Posts: 1568/2112
Since: 06-28-11
Some icons for buttons in the level editor (show DS sized screen, ...) are missing too.
The reason for it is, like  Piranhaplant already mentioned, the compiler used for the automatic builds.
It could also be that Mono has the fault.
Posted on 10-25-12, 04:30 pm
Fuzzy
Full mod

Karma: 1168
Posts: 564/785
Since: 06-28-11
Posted by NsmB_PrO
Some icons for buttons in the level editor (show DS sized screen, ...)

So, there are only some missing? If some are there and some aren't, that means it must be a fixable problem. Could you provide a screenshot or tell me which ones don't work?
Posted on 10-25-12, 04:34 pm


Karma: 3732
Posts: 1569/2112
Since: 06-28-11
It seems that those icons got already fixed.
But the icon for the .exe still isn't there.
Posted on 10-25-12, 04:44 pm (rev. 1 by  Hiccup on 10-25-12, 04:50 pm)
Birdo


Karma: 2669
Posts: 258/2081
Since: 06-26-11
I will just download the old editor and change the shortcuts icon to that.

Edit:
Can't find a link to the old editor but the icon is on github (look for github link on download page here)
Posted on 10-25-12, 05:03 pm


Karma: 3732
Posts: 1570/2112
Since: 06-28-11
On the github page you can download the whole .zip
Extract it and compile it yourself. That way you will have a revision with all icons.
Posted on 10-25-12, 05:12 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9591
Posts: 2758/4446
Since: 06-08-11
Well yeah it's because of Mono compiler. It doesn't seem to have support for putting an icon in the exe. I'm not sure if there's any external tools that could be used to add the icon after building automatically.

But still, I think the icon is not a big deal. I'll look at it to see if it can be fixed easily but it probably won't.
Posted on 10-26-12, 05:21 am
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1311
Posts: 611/950
Since: 11-13-11
Maybe you could include .ico file inside the folder, so they can use it as the icon.
_________________________

Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 04-24-13, 01:32 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9591
Posts: 3267/4446
Since: 06-08-11
Marking it as rejected, since it's not such a big deal, and I don't feel like hacking the mono compiler to put an icon just for this.
Pages: 1