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Posted on 08-21-12, 06:45 am (rev. 1 by unknown object on 08-21-12, 06:53 am)
Buzzy Beetle
I am UO, not UFO.

Karma: 314
Posts: 326/393
Since: 08-28-11
Is there a way to make a object like this?
I know that Normal slopes have two line of tiles, but I need three line.

Edit:
Nice fail, I Found it.


Close this please.
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Posted on 08-21-12, 02:44 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10020
Posts: 2345/4457
Since: 06-08-11
Also keep in mimd that you have to set the control byte of the blue and green tiles to 4.
Otherwise they will fill all the bottom triangle of the slope. (NSMBe doesn't render slopes 100% accurately)
Posted on 08-21-12, 03:41 pm
I am random… very random.

Karma: 750
Posts: 98/682
Since: 01-17-12
Good find unknown object!Isn't this the very steep slope that makes Mario slide down?
<Silvreus>It has been 1 month, 4 days, 2 hours, 21 minutes and 3 seconds since I last remember being lazy.

Posted on 08-21-12, 04:25 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10020
Posts: 2346/4457
Since: 06-08-11
No, this is a normal slope but with two tiles at the bottom instead of one. The very steep slope can be done by putting
[80]A B [85]C

and giving the proper tile behaviors to A, B, C.
Posted on 08-21-12, 04:41 pm
I am random… very random.

Karma: 750
Posts: 99/682
Since: 01-17-12
Ok I got it.Uhh is this thread going to get closed?I'm just asking.
<Silvreus>It has been 1 month, 4 days, 2 hours, 21 minutes and 3 seconds since I last remember being lazy.

Posted on 08-21-12, 04:45 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10020
Posts: 2347/4457
Since: 06-08-11
Threads aren't closed just because the question is answered.
Thread close is only in the cases of drama/spam or in cases the thread is to be trashed. Don't ask for threads to be closed
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