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unknown object |
Posted on 08-21-12, 06:45 am (rev. 1 by unknown object on 08-21-12, 06:53 am)
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 326/393 Since: 08-28-11 |
Is there a way to make a object like this?
I know that Normal slopes have two line of tiles, but I need three line. Edit: Nice fail, I Found it. Close this please. _________________________ NSMB6: Beta Testers Wanted!!! |
Dirbaio |
Posted on 08-21-12, 02:44 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2345/4457 Since: 06-08-11 |
Also keep in mimd that you have to set the control byte of the blue and green tiles to 4.
Otherwise they will fill all the bottom triangle of the slope. (NSMBe doesn't render slopes 100% accurately) |
Lunarius |
Posted on 08-21-12, 03:41 pm
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I am random… very random.
Karma: 750 Posts: 98/682 Since: 01-17-12 |
Good find unknown object!Isn't this the very steep slope that makes Mario slide down?
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Dirbaio |
Posted on 08-21-12, 04:25 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2346/4457 Since: 06-08-11 |
No, this is a normal slope but with two tiles at the bottom instead of one. The very steep slope can be done by putting
[80]A
B
[85]C and giving the proper tile behaviors to A, B, C. |
Lunarius |
Posted on 08-21-12, 04:41 pm
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I am random… very random.
Karma: 750 Posts: 99/682 Since: 01-17-12 |
Dirbaio |
Posted on 08-21-12, 04:45 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2347/4457 Since: 06-08-11 |
Threads aren't closed just because the question is answered.
Thread close is only in the cases of drama/spam or in cases the thread is to be trashed. Don't ask for threads to be closed |
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