Sprite DBBy Category
Welcome to the Sprite DB! Here you will find information on how to use any sprite in NSMB.
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Uncategorized
Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Other
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

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Status
 326 total
292
32
2


The above bar needs more green. HELP US MAKE IT HAPPEN! NOW!
ID Class ID Name Last edited by
39 114Castle boss controller
Target ID: value at nybble 2-3
Boss: list at nybble 11: 6=Bowser,0=Mummipokey,4=Cheepskipper,3=Mega Goomba,2=Petey Piranha,5=Monty Tank,1=Lakithunder,7=Dry Bowser
Zone ID: value at nybble 8-9. Does this actually exist or work? It seems to ignore this value and use zone 0.
Win Cutscene: checkbox at nybble 10 with mask 1. Shows Bowser Jr and Peach. Used by the game when boss is defeated
 Shellbarbecue63 (rev. 18)