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Uncategorized
Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Other
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

Go to sprite ID:
Status
 326 total
292
32
2


The above bar needs more green. HELP US MAKE IT HAPPEN! NOW!
ID Class ID Name Last edited by
126 230Drawbridge lift
Length of side: value at nybble 4. Used: 9.
Closed time: value at nybble 5. Used: 1.
Open time: value at nybble 6. Used: 1.
Maximum angle: list at nybble 7: 1=11.25°,2=22.5°,3=33.75°,4=45°,5=56.25°,0=67.5°,7=78.75°,8=90°,9=101.25°,10=112.5°,11=123.75°,12=135°,13=146.25°,14=157.5°,15=168.75°. Note : 6 acts like 0. Used: 33.75°.
Moving: list at nybble 8: 0=No,1=Yes,3=Yes. Used: 3. Unknown how/if >0 values differ.
Primary position: list at nybble 11: 0=Up,1=Down. For use with the Trigger ID. This is the position the platform assumes when the event is off. The primary position is always up when a Trigger ID is not being used.
Trigger ID 1: value at nybble 2-3. Unused.
Trigger ID 2: value at nybble 0-1. Enables/disables movement. Unused.
 Hiccup (rev. 20)