Sprite DBBy Category
Welcome to the Sprite DB! Here you will find information on how to use any sprite in NSMB.
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Known, incomplete

Known, complete


Uncategorized
Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Other
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

Go to sprite ID:
Status
 326 total
292
32
2


The above bar needs more green. HELP US MAKE IT HAPPEN! NOW!
ID Class ID Name Last edited by
44 46Fire Snake (unused Actor 46) Hiccup (rev. 16)
54 57Podoboo (Lava Bubble)PyroPodoboo (rev. 20)
56 65Fire Bar
Rotation: list at nybble 8: 0=Counterclockwise,1=Clockwise
Enable second bar: checkbox at nybble 10 with mask 1
Radius: value at nybble 11
Faster: checkbox at nybble 9 with mask 1. Completes a turn exactly 4/3 times as fast if checked.
 KangWH (rev. 12)
205 107Flame Chomp spawner
Zone ID: value at nybble 8-9
 Hiccup (rev. 2)
254 149Kab-omb
Chases Mario: checkbox at nybble 11 with mask 1. This makes him chase Mario if hit by a fireball/Raining Debris. If not set, he will run left and right. 0 (unchecked) is unused.
 KingYoshi (rev. 3)
266 153Invisible Podoboo (unused actor)PyroPodoboo (rev. 17)