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Posted on 03-01-12, 03:50 pm
Roy Koopa


Karma: 4011
Posts: 1363/2722
Since: 06-26-11
Yeah many, me included, had the problems that the Mario-Sounds or all other sounds were dissappearing with Custom music. Thats because the Sound Set HEX! What I think: the DS is overloaded. At first it loads the wave files into RAM, which are choosed by Sound Set HEX+Mario and game sounds and then it loads the wave sounds from the music. After this, the DS is overloaded and only a few sounds are working.
If you choose a sound set Hex, that loads not very much sounds, your music will probably work.
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See a lots of creative DS Hacking here
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Posted on 03-01-12, 03:52 pm
Banned for being a complete idiot.

Karma: 529
Posts: 746/987
Since: 07-09-11
Ahhh very interesting. And very cool stuff too.
Posted on 03-02-12, 03:48 pm
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 244/950
Since: 11-13-11
THIS INFO IS ABSOLUTELY FANTASTIC!!!

Maybe I, who couldn't get my musics to work, since a few months ago, can solve the problem by this way!!
(In that time you and  STORMENT did well to help me, I was so proud up to now)

If I have time, I will looking on this!

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Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 03-04-12, 06:09 pm
Panser


Karma: 382
Posts: 260/335
Since: 06-28-11
If you have edited a music and does not feel the movement of mario or other sounds, insert in the Sound Set value 35
Posted on 03-04-12, 06:58 pm
Roy Koopa


Karma: 4011
Posts: 1370/2722
Since: 06-26-11
For me sound set value 6 worked always
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
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