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Posted on 01-27-12, 08:35 pm


Karma: -13
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Since: 01-27-12
I have some .NSMBD's, but I want to edit them in Blender.

I need to export/convert them to 3ds, obj, or anything else blender supports.

I can edit them myself.

Then, I need to put them back in the game, so I need to be able to export/convert them back. How do I do this?
Posted on 01-27-12, 08:47 pm


Karma: 3752
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Since: 06-28-11
There is a NSBMD to OBJ converter anywhere on the internet, but I am too lazy to search it now.
Posted on 01-28-12, 12:11 am


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Since: 01-27-12
Is there an obj to nsmbd converter?
Posted on 01-28-12, 07:21 am (rev. 1 by ImageBot on 11-21-16, 02:12 am)
Porcupo
Did you win the game?

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Posts: 214/322
Since: 06-28-11

There is a whole thread on this...
Posted on 01-28-12, 04:59 pm


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Since: 01-27-12
F this. MY computer can't handle 3ds max. I am gonna wait until there is an external converter, which there should be already given the popularity of the DS. But oh well.
Posted on 01-28-12, 05:04 pm (rev. 1)
Banned for being a complete idiot.

Karma: 529
Posts: 676/987
Since: 07-09-11
Given the popularity of the DS, only about 30% actually do ANY DS hacking of the total population of users who have a DS.
And of that 30% only 3% actually do 3D MODEL HACKING.
So you probably won't expect an external smaller editor in a long time (years).

EDIT: Please someone close this thread and trash it.
Posted on 01-28-12, 05:18 pm


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Since: 06-28-11
Posted by morganwk
MY computer can't handle 3ds max.

Then run a virtual machine or download XP Mode for Win7.
In the other point, ELMario is right. You will have to wait a long time to have a tool your PC can "handle".
Posted on 01-30-12, 02:22 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 1464/4456
Since: 06-08-11
Posted by ELMario
Given the popularity of the DS, only about 30% actually do ANY DS hacking of the total population of users who have a DS.
And of that 30% only 3% actually do 3D MODEL HACKING.
So you probably won't expect an external smaller editor in a long time (years).

EDIT: Please someone close this thread and trash it.


I'd say the percentages are 0.1% and 0.0001% instead.

Posted by morganwk
which there should be already given the popularity of the DS. But oh well.

Man, making editors and converters is not that easy. 3D stuff is complex, and it is more complex if there's little or no documentation at all.
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