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Posted on 04-10-22, 05:27 pm
Snifit
Goomba's run the world...

Karma: 332
Posts: 64/279
Since: 08-27-20
Whenever I use fences in this tileset they glitch out when Mario or an enemy are behind the fence. Mario and the Koopas appear in front of the fence, but with the animations for being behind the fence. The sound also doesnt trigger even with the right sound set enabled.

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Current Hack Progress
World 1 - Complete
World 2 - W2 Castle
World 3 -
World 4 -
World 5 -
World 6 -
World 7 -
World 8 -

Game's Channel:
https://www.youtube.com/channel/UCqA5CgsW-CTfD56DCa2kvYw/channels
Posted on 04-10-22, 10:13 pm
Mariomaster

Karma: 8528
Posts: 1659/1681
Since: 06-09-12
3d models only go behind fences if they replace the original fence tiles. Those use the 3d textures from the polygon_unit folder.
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GitHub - Kuribo64 - YouTube
Posted on 04-18-22, 12:29 pm
Snifit
Goomba's run the world...

Karma: 332
Posts: 68/279
Since: 08-27-20
Ah, that makes since. I couldn't find the fences in the level editor so I assumed that I messed something up in my files.
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Current Hack Progress
World 1 - Complete
World 2 - W2 Castle
World 3 -
World 4 -
World 5 -
World 6 -
World 7 -
World 8 -

Game's Channel:
https://www.youtube.com/channel/UCqA5CgsW-CTfD56DCa2kvYw/channels
Pages: 1