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Some_Random_Guy777 |
Posted on 11-19-11, 04:02 am (rev. 2)
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Paragoomba
Karma: 36 Posts: 11/77 Since: 11-06-11 |
When i edit these, and save, they get corrupted mostly at the bottom.
I tried making new tiles to the grass graphics by exporting/importing. And on another file, i only wanted to make an angry face on the used brown block in the browser, in the built-in editor. But they keep getting corrupted. Good thing i make backups though... _________________________ |
Freeze |
Posted on 11-19-11, 09:18 am
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Karma: 3752 Posts: 700/2112 Since: 06-28-11 |
Some_Random_Guy777 |
Posted on 11-19-11, 08:20 pm
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Paragoomba
Karma: 36 Posts: 12/77 Since: 11-06-11 |
Posted by NsmB_PrO Probably you use too much colours. Try to use less colours and then it could work. Actually no, i use the color pick feature. _________________________ |
Some_Random_Guy777 |
Posted on 11-20-11, 10:07 pm
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Paragoomba
Karma: 36 Posts: 13/77 Since: 11-06-11 |
Even if i dont do a single change, and save, they still corrupt.
_________________________ |
luckwii |
Posted on 11-20-11, 11:01 pm
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Buster Beetle
Karma: 379 Posts: 387/464 Since: 06-29-11 |
You need to say how you are saving and what you are doing. More details please.
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Some_Random_Guy777 |
Posted on 11-20-11, 11:22 pm
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Paragoomba
Karma: 36 Posts: 15/77 Since: 11-06-11 |
Well, when i edit the graphics, i use the built-in editor (double click on the file).
Just now i wanted to edit the bonus room tileset from the ROM broswer, drew a new 8x8 tile, and then i saved. and then i reopened it, and saw it was corrupted. In fact, all i can do for it to be corrupted is just to open a file, save it without making any changes, open it back, and t is still being corrupted. I didnt have this problem when i edited the title screen logo... _________________________ |
Dirbaio |
Posted on 11-20-11, 11:30 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 1190/4457 Since: 06-08-11 |
Maybe it's a problem with compression?
What files exactly are you double-clicking that cause this problem? Does it happen too if you try to compress/decompress the files after or before editing? |
Some_Random_Guy777 |
Posted on 11-21-11, 12:27 am (rev. 1)
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Paragoomba
Karma: 36 Posts: 17/77 Since: 11-06-11 |
d_2d_I_M_tikei_mame_bonus_ncg.bin
d_2d_A_J_jyotyu_ncg.bin Also i didnt touch the compress/decompress buttons. EDIT: i can replace the files without any problems though. I guess i need to find something that can edit these bin files... _________________________ |
coolas1 |
Posted on 11-21-11, 05:32 am (rev. 1)
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Porcupo
Did you win the game? Karma: 211 Posts: 166/322 Since: 06-28-11 |
You could try Tile Molester but its kinda hard to find out how the actual image would look in game, also the colors are
But... When I had a go at image hacking that is what I used and that is what worked. |
Freeze |
Posted on 11-21-11, 03:44 pm
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Karma: 3752 Posts: 716/2112 Since: 06-28-11 |
You probably used the wrong palettes. <_<
So when you are playing, the images look messed up. Also, WHY do you want to edit the Tilesets manually? There's a built-in Tileset Editor, where you can Import/Export graphics, change the behavior and map16. So there is no need to edit them manually, except you want to use both palettes. |
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