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Goombation |
Posted on 05-25-18, 05:23 pm (rev. 1 by Goombation on 05-25-18, 06:17 pm)
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Red Goomba
Karma: 16 Posts: 1/46 Since: 05-25-18 |
I'm Having trouble working out how the ? switch works can anyone help me
Edit: I can't work out how to make it have blocks disappear and that sort of stuff |
Thierry |
Posted on 05-25-18, 06:06 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2385/2726 Since: 01-17-13 |
we can help you, IF you detail your problem. if you're gonna make a thread, please at least explain your problem.
we're getting a lot of thread like 'x doesn't work what do I do' with no detail whatsoever for us to rely on to help. |
Goombation |
Posted on 05-25-18, 06:18 pm
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Red Goomba
Karma: 16 Posts: 2/46 Since: 05-25-18 |
Posted by Thierry we can help you, IF you detail your problem. if you're gonna make a thread, please at least explain your problem. we're getting a lot of thread like 'x doesn't work what do I do' with no detail whatsoever for us to rely on to help. I added my reason being that i cant work out how to make it have blocks disappear and that sort of stuff |
Arceus |
Posted on 05-25-18, 06:21 pm (rev. 1 by Arceus on 05-25-18, 06:21 pm)
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We do what we must because we can
Karma: 5558 Posts: 1318/1425 Since: 06-25-13 |
the simple solution: do the research on your own, look at the original levels and find out how it's done.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
Thierry |
Posted on 05-25-18, 06:56 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2386/2726 Since: 01-17-13 |
it's simple but depends what blocks you want to make disappear.
if it's tiles, you'll need the tile creator/destroyer. if it's a sprite, it has to have an input ID nybble matching your Switch's output ID. |
Goombation |
Posted on 05-25-18, 10:33 pm
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Red Goomba
Karma: 16 Posts: 3/46 Since: 05-25-18 |
Posted by Thierry it's simple but depends what blocks you want to make disappear. if it's tiles, you'll need the tile creator/destroyer. if it's a sprite, it has to have an input ID nybble matching your Switch's output ID. ok thanks that's what I was wondering |
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