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Posted on 07-05-11, 12:35 pm (rev. 1 by ImageBot on 11-21-16, 02:08 am)
Buster Beetle


Karma: 379
Posts: 30/464
Since: 06-29-11
Everyone that has helped me will be in it. But here is a sample.

Posted on 07-05-11, 12:41 pm
Roy Koopa


Karma: 4011
Posts: 79/2722
Since: 06-26-11
looks nice but the "r" looks like a "T"
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See a lots of creative DS Hacking here
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Posted on 07-05-11, 01:00 pm
Buster Beetle


Karma: 379
Posts: 31/464
Since: 06-29-11
Posted by ray
looks nice but the "r" looks like a "T"


That is the original Metroid font.
Posted on 07-05-11, 01:15 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 125/4457
Since: 06-08-11
Haha, great

May I ask why you put a black BG in all the level? It's far easier not to put anything, and set both BG layers to "None". That way you'll get a black BG.
Posted on 07-05-11, 01:35 pm
Buster Beetle


Karma: 379
Posts: 32/464
Since: 06-29-11
Posted by Dirbaio
Haha, great

May I ask why you put a black BG in all the level? It's far easier not to put anything, and set both BG layers to "None". That way you'll get a black BG.


Because the rest of the level has gameplay in it. The parts that have actual levels have backgrounds. So what this does is give the original Metroid black background for the credits only. Otherwise the real background for the level would show through.
Posted on 07-05-11, 01:40 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 126/4457
Since: 06-08-11
Oh, okay
Posted on 07-05-11, 06:23 pm
Birdo


Karma: 3304
Posts: 22/2021
Since: 06-28-11
Nice!
I do actually suggest if its possible to add an auto-scroll for the credits level? That way it would look more "professional"
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Posted on 07-05-11, 06:24 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 132/4457
Since: 06-08-11
I'm moving this to General NSMB hacking, since it's NSMB-hacking-related
Posted on 07-05-11, 06:25 pm
Paragoomba


Karma: -47
Posts: 32/75
Since: 06-29-11
Posted by gridatttack
Nice!
I do actually suggest if its possible to add an auto-scroll for the credits level? That way it would look more "professional"


It's impossible to make an autoscrolling level. We don't know how to make it.
Posted on 07-05-11, 06:28 pm
Birdo


Karma: 3304
Posts: 23/2021
Since: 06-28-11
Posted by Benjamin
Posted by gridatttack
Nice!
I do actually suggest if its possible to add an auto-scroll for the credits level? That way it would look more "professional"


It's impossible to make an autoscrolling level. We don't know how to make it.


Use the original 2-6?
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Posted on 07-05-11, 06:29 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 136/4457
Since: 06-08-11
Yeah. When you don't know how to create something from scratch, just copy it from an existing level
That's the easiest way to go.
Posted on 07-05-11, 06:34 pm
Paragoomba


Karma: -47
Posts: 33/75
Since: 06-29-11
I'm not sure if that would work...
Posted on 07-05-11, 06:38 pm
Birdo


Karma: 3304
Posts: 24/2021
Since: 06-28-11
Posted by Benjamin
I'm not sure if that would work...


It works. I have made a level that works and have autoscrolling.
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Posted on 07-06-11, 03:37 am
Shyguy


Karma: 54
Posts: 13/87
Since: 12-02-11
Posted by Benjamin
I'm not sure if that would work...


It does work, I've done it many times. And yeah, like Dirbaio said just copy it from another level. Also if you plan to do that make sure to copy everything exactly! Once you have it working then you can mess around with it/see how it works.
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New youtube channel, this one is hacks only lol. Will still be using my old youtube channel too.
Posted on 07-06-11, 11:09 am
Paragoomba


Karma: -47
Posts: 35/75
Since: 06-29-11
Yeah but can you change the path?
Posted on 07-06-11, 11:13 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 151/4457
Since: 06-08-11
The actual shape of the path? Yes, you can. Just edit it with NSMBe.
Posted on 07-06-11, 01:37 pm


Karma: 3752
Posts: 63/2112
Since: 06-28-11
Posted by Dirbaio
The actual shape of the path? Yes, you can. Just edit it with NSMBe.

Yeah, but sometimes the path does not work then. (InGame)
But I figured out many things about auto-scrolls. I will make a thread, once I figured out the whole Auto-Scrolling Thing. ^^
For now, I can make a auto scroll level, that can move into all directions. But there is a VERY little chance, the path won't move at all. But I will try to figure that out, too.
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