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Ultraboy |
Posted on 02-16-17, 05:35 pm
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Panser
Karma: 577 Posts: 225/332 Since: 04-09-16 |
hello, I changed the star coins icon,
in the editor seems to work out perfectly, but when I play on a level I get this. |
RicBent |
Posted on 02-16-17, 05:57 pm
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Mariomaster
Karma: 8528 Posts: 797/1681 Since: 06-09-12 |
Ultraboy |
Posted on 02-16-17, 06:09 pm
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Panser
Karma: 577 Posts: 226/332 Since: 04-09-16 |
I changed just one element that is the star coins and I used the correct palette.
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MarioKart7z |
Posted on 02-16-17, 06:53 pm (rev. 1 by MarioKart7z on 02-16-17, 06:57 pm)
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Panser
I AM DERP INCARNATE Karma: 503 Posts: 311/328 Since: 08-20-16 |
The thing is, a lot of bitmaps share the same palettes so you might wanna re-import the graphics from a fresh ROM, and then add your new graphics without changing the palette (click on "Import this bitmap with existing palette")
Or alternatively you could find all the bitmaps that use that palette and include them all in your importing (along with all the other palettes that the bitmaps use), but that'd take an absurdly long time EDIT: Also if you have to click "View in 4pbb format" to view a bitmap correctly, then said bitmap uses a 16 color palette and not a 256 color one so make sure to tick "16 Color" when adding a palette to the bitmap view
rip signature
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Thierry |
Posted on 02-16-17, 07:58 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2095/2725 Since: 01-17-13 |
Compressing/decompressing palletes (or just random files?) and forgetting to recompress/redecomp. can also cause this.
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Ultraboy |
Posted on 02-16-17, 08:23 pm
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Panser
Karma: 577 Posts: 227/332 Since: 04-09-16 |
the problem is not entirely solved.
the Fire Flower has a wrong color. |
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