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ray |
Posted on 09-23-11, 05:21 pm
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Roy Koopa
Karma: 4011 Posts: 698/2722 Since: 06-26-11 |
Often, when I have many entrances, and I have to set for all the same settings, it could be useful to have a feature which let you mark things and then you can set for example the Destination entrance. After this, all marked entrances, have the number, which you typed in
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 09-23-11, 05:33 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 910/4457 Since: 06-08-11 |
This is going to be in once I fix the editing !
Probably not for more complex things like sprite data though |
ray |
Posted on 09-23-11, 05:38 pm
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Roy Koopa
Karma: 4011 Posts: 699/2722 Since: 06-26-11 |
So you already had the idea? Nice, cant wait The area, I need it for, has 167 entrances xDD
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 09-23-11, 05:40 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 912/4457 Since: 06-08-11 |
It was actually Piranhaplant's idea. I was aiming for something simpler when I started to rewrite the edition code. But then he made me realize it was a good thing to implement
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Piranhaplant |
Posted on 10-03-11, 02:44 am
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Fuzzy
Full mod Karma: 1183 Posts: 222/785 Since: 06-28-11 |
I think this can be marked as implemented now. I have somewhat working support for all of the data types in r261.
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