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KingYoshi |
Posted on 11-15-15, 08:37 pm
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Fire Brother
Eugene Karma: 3646 Posts: 555/1120 Since: 11-29-11 |
I won't get the poisonous water to decrease 1 tile. Well, sort of.
The poisonous water decreases, but when done decreasing, the water immediately returns to its height before it started decreasing. I made an event with a ? Switch with target ID '2'. I set the following values at the poisonous water's settings: Trigger ID 1: 0 Trigger ID 2: 2 (I also tried 'ID 1: 2; ID 2: 0', but no difference.) Unknown 6: 1 Unknown 7: 9 (It doesn't seem to matter if you set these values to '0') Tiles to rise: 1 Speed: 132 You can also just download this NML file. Please help. ^^ |
Asprok |
Posted on 11-17-15, 12:14 am
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I Am Not Inteligent
Karma: 979 Posts: 101/380 Since: 03-04-14 |
That bug also happens with the lava sprite, though I don't know how to solve it. If I remember well, this problem is explained in a post from Jul (but I think with no solution). :/ Seems like it's impossible to make it work without some ASM hacking. :(
I could not… |
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