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Posted on 09-22-11, 12:23 pm


Karma: 3
Posts: 3/3
Since: 09-12-11
As the title says, I am wondering how, because basically I am going to make "New Super Touhou Bros.", and I need to know how to import sprites from one thing to another, if you could help, that would greatly help.
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I'm Flandre Scarlet, and you are my prey~
Posted on 09-22-11, 01:04 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 897/4457
Since: 06-08-11
(Moved this to General NSMB Hacking)

You probably mean just importing sprite graphics. You need a beta build of 5.2 for this

You'll first need to get the graphics out of the original game (if it's a NDS game NSMBe will probably work too!).
Then, find the graphic files for the sprite (look in the sprite database, most are listed there!) and open them in NSMBe, and import the original graphics.

If they're 2D graphics files you'll need a palette file too.

If you tell us which sprites you want to edit, we can probably give you more specific instructions
Posted on 09-22-11, 02:41 pm (rev. 1 by ImageBot on 11-21-16, 02:08 am)
Roy Koopa


Karma: 4011
Posts: 688/2722
Since: 06-26-11
Yep, and if you want to edit them yourself, you can take a look at my Tutorial
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Posted on 09-22-11, 02:46 pm
Banned for being a complete idiot.

Karma: 529
Posts: 430/987
Since: 07-09-11
Dirbaio's SVN builds are probably older than mine, so just use my builds (on Google Code).
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