Pages: 1
Flandre Scarlet |
Posted on 09-22-11, 12:23 pm
|
Karma: 3 Posts: 3/3 Since: 09-12-11 |
As the title says, I am wondering how, because basically I am going to make "New Super Touhou Bros.", and I need to know how to import sprites from one thing to another, if you could help, that would greatly help.
_________________________ I'm Flandre Scarlet, and you are my prey~ |
Dirbaio |
Posted on 09-22-11, 01:04 pm
|
Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 897/4457 Since: 06-08-11 |
(Moved this to General NSMB Hacking)
You probably mean just importing sprite graphics. You need a beta build of 5.2 for this You'll first need to get the graphics out of the original game (if it's a NDS game NSMBe will probably work too!). Then, find the graphic files for the sprite (look in the sprite database, most are listed there!) and open them in NSMBe, and import the original graphics. If they're 2D graphics files you'll need a palette file too. If you tell us which sprites you want to edit, we can probably give you more specific instructions |
ray |
Posted on 09-22-11, 02:41 pm (rev. 1 by ImageBot on 11-21-16, 02:08 am)
|
Roy Koopa
Karma: 4011 Posts: 688/2722 Since: 06-26-11 |
Yep, and if you want to edit them yourself, you can take a look at my Tutorial
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
LeWario |
Posted on 09-22-11, 02:46 pm
|
Banned for being a complete idiot.
Karma: 529 Posts: 430/987 Since: 07-09-11 |
Dirbaio's SVN builds are probably older than mine, so just use my builds (on Google Code).
|
Pages: 1