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Posted on 04-19-15, 04:02 pm
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Fire SnakeEugene Karma: 3825 Posts: 379/1163 Since: 11-29-11 |
How do you have to make a fourth pipe which isn't glitchy?
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Posted on 04-19-15, 04:23 pm
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We do what we must because we can
Karma: 5617 Posts: 956/1431 Since: 06-25-13 |
The only way I know is to replace the (mini-)solid-steel-pipe things... (you know
) with graphics of a new pipe.Maybe there's a better one but I don't know. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 04-19-15, 04:29 pm
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☭ coffee and cream
Karma: 10622 Posts: 1743/2818 Since: 06-26-11 |
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Posted on 04-21-15, 05:52 pm
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Fire SnakeEugene Karma: 3825 Posts: 383/1163 Since: 11-29-11 |
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Posted on 04-21-15, 06:19 pm
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Death by cuteness
Karma: 6649 Posts: 295/598 Since: 05-01-13 |
He means the grey 2×2 tiles square that make the corner of some pipes, aka:
![]() It is represented by those files in the polygon_unit folder: I_do_kanagu_ld.nsbtx I_do_kanagu_lu.nsbtx I_do_kanagu_rd.nsbtx I_do_kanagu_ru.nsbtx In fact I did that in my hack, but on top of that I modified 8 other sub-files inside I_dokan.nsbtx: do_kousa_t_ld do_kousa_t_lu do_kousa_t_rd do_kousa_t_ru do_kousa_y_ld do_kousa_y_lu do_kousa_y_rd do_kousa_y_ru Keep in mind that I sacrificed those two joint-pipes in the process:
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Posted on 04-21-15, 06:46 pm
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We do what we must because we can
Karma: 5617 Posts: 959/1431 Since: 06-25-13 |
Posted by Sharks
do_kousa_t_ld do_kousa_t_lu do_kousa_t_rd do_kousa_t_ru do_kousa_y_ld do_kousa_y_lu do_kousa_y_rd do_kousa_y_ru I also tried to use these tiles for a blue pipe but I can say because of the additional colours the quality of the pipes really decrease. So I wouldn't edit these if you want to make high-quality pipes. _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 04-21-15, 06:55 pm
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Death by cuteness
Karma: 6649 Posts: 296/598 Since: 05-01-13 |
Yeah true, but consider that the native NSMB pipes work with only 32 colors.
Even if you are limited to 128 colors instead of the 256 available, the overall quality should still be improved by at least 4 times if we consider that the colors are applied on the same artwork. I'm under assumption you say the quality decreases because you try to import a NSMBWii pipe, right? I did that for sure, but really we should just make our own pipes to get the best results. |
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Fire Snake
) with graphics of a new pipe.
So you mean... what?
