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Stunt_LP |
Posted on 01-12-15, 10:39 am
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Red Cheep-cheep
Permanently Banned: Rereged Karma: 13 Posts: 169/214 Since: 03-04-13 |
Is there are function which you can use to check the player councount?
Maybe I can use getCoinsForPlayer (0x202040C) or setCoinsForPlayer (0x202041C), but how can I use setCounsForPlayer to change the coincount of the player? I don't think that I can simply create a variable which gets the amount which is returned by getCoinsForPlayer(), edit it and set it with setCoinsForPlayer(). Do you know something about that? _________________________ Thanks ~~~Stunt_LP~~~ ASM Hack we're making in the moment: - Info Block from SMW It will be shared with the community |
RicBent |
Posted on 01-12-15, 03:08 pm (rev. 1 by RicBent on 01-12-15, 03:12 pm)
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Mariomaster
Karma: 8528 Posts: 407/1681 Since: 06-09-12 |
Stunt_LP |
Posted on 01-12-15, 06:03 pm (rev. 2 by Stunt_LP on 01-13-15, 11:26 am)
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Red Cheep-cheep
Permanently Banned: Rereged Karma: 13 Posts: 170/214 Since: 03-04-13 |
Oh yeah, that's pretty easy actually. And I think it is an int because you can't have 1 and a half coin I think
I will edit this post if I tested it. EDIT: I just wanna know, what is saved in 0x0208B37C? _________________________ Thanks ~~~Stunt_LP~~~ ASM Hack we're making in the moment: - Info Block from SMW It will be shared with the community |
RicBent |
Posted on 01-13-15, 05:35 pm (rev. 2 by RicBent on 01-13-15, 05:40 pm)
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Mariomaster
Karma: 8528 Posts: 408/1681 Since: 06-09-12 |
Stunt_LP |
Posted on 01-13-15, 05:42 pm
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Red Cheep-cheep
Permanently Banned: Rereged Karma: 13 Posts: 171/214 Since: 03-04-13 |
I know what a pointer is, but I simply couldn't find 0x0208B37C in the symbols.x...
_________________________ Thanks ~~~Stunt_LP~~~ ASM Hack we're making in the moment: - Info Block from SMW It will be shared with the community |
RicBent |
Posted on 01-13-15, 05:47 pm
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Mariomaster
Karma: 8528 Posts: 409/1681 Since: 06-09-12 |
Pages: 1