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Posted on 11-21-14, 09:32 am (rev. 2 by Yami on 11-21-14, 09:33 am)
(ーωー。)

Karma: 721
Posts: 49/240
Since: 08-12-13
I advertised this at a few Mario Kart-oriented Forums, but nobody seems to give a fuck, and now that MK7 Hacking became (partially) possible to everyone, I decided to Post stuff here.

At this point:
- Gericom does all the Tool Programming, and Research (Source Code, yes, it really does exist).
- Szymbar15 plays around, with Texture/Layout Hacking.
- MarioHack&Glitch plays around, with Music Hacking.
- I Test stuff, nobody else can do, I helped on the Research part, and I initialised this idea.

Official Discussion
http://www.3dshack.org/forum/index.php?/topic/2286-mk7-custom-tracks-the-progress

Screenshots


Videos
(By Yami)


(By MarioHack&Glitch)

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Posted on 11-21-14, 10:27 am
Birdo


Karma: 2754
Posts: 1169/2091
Since: 06-26-11
So who has the capability for homebrew? Just you?

Would you mind making videos of NSMB2 custom levels?
Posted on 11-21-14, 06:05 pm
Birdo


Karma: 3304
Posts: 1711/2021
Since: 06-28-11
Im hoping its somewhat easy to access to play the hacks.

MK7 hacking would be great, and im hoping it wont be as difficult as MKDS (as in, you need to use Maya 7 with nintendo tools)
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Posted on 11-21-14, 06:50 pm
(ーωー。)

Karma: 721
Posts: 50/240
Since: 08-12-13
Hiccup, you already should know, about Custom Firmwares, for 3DS, right?

Grid, I actually find MK7 Hacking much easier, than MKDS Hacking.
I mean, way less Limitations, Formats are similar to MKW and MK8 (because, same Framework), etc.
Besides, most of the stuff MKDS had in ARM9, has been moved to ROMFS.

As for the Tools, everything needed should be in Every File Explorer (or EFE, for short), at some point.
I've already helped Geri a lot on this, so I don't think, it'll take long.
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Posted on 12-22-14, 06:51 pm
(ーωー。)

Karma: 721
Posts: 56/240
Since: 08-12-13
First Texture Hacked Track exists!


Meanwhile, Custom Tracks are becoming more possible, now.

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