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Posted on 09-07-11, 05:53 pm
Roy Koopa


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I wanted to ask if I'm allowed to change behavior codes, add Map16 Tiles and add/delete objects And I'm allowed to change the view settings? (I know that I can resize the view, but I meant something like camera and music )
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Posted on 09-07-11, 06:35 pm
Super Mario
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Yes. I've made completely custom tilesets in MvsL and they worked awesomely.

All behaviors work, but some are missing Mario's animations: for example you can't see Mario sliding down a slope, but he does. Also vines dont look right I think.

You have to click the 2nd Multiplayer NARC Patch too. That one patches the BGs and tilesets into the NARCs.

Also, you're allowed to actually change the level tilesets and backgruonds due to the way I coded that button: it puts in the NARCs the tilesets and BGs the level is actually using instead of the grassland, undergrond, ice, etc stuff.


Posted on 09-07-11, 06:37 pm
Roy Koopa


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Ok thank you And you mean I can change the Background number? But you havent replyed to my question with the view
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Posted on 09-07-11, 08:47 pm


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Backgroundnumber: I dunno.
View Settings: Yes, you are allowed to.
Posted on 09-07-11, 10:39 pm
Super Mario
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Allowed to change:

Camera: probably yes.
Music: I dunno, but probably only the two musics used in MvsL work.
Background: yes, for sure. Same as tilesets. you can even edit them.
Posted on 09-08-11, 04:30 am
Roy Koopa


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Oh cool. I thought no, because you said one time that we can edit the graphics but cant change the tilesets
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Posted on 09-08-11, 08:40 am
Super Mario
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Well, it's because I implemented it in the NARC Patch.

The game always loads the tileset from the NARC, it ignores the tileset number from the level options.
So, before, you could change the tileset, but the level would still use the Grassland tileset from the NARC. What the editor does is look at what tileset the level is actually using, and place it in the NARC replacing the grassland one.

Posted on 09-08-11, 02:44 pm
Roy Koopa


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Oh cool Do you think we can use switches? Or at least sprite 197? (I dont have 2 DS's to test )
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Posted on 09-08-11, 03:59 pm
Super Mario
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Switches probably not. Their data is not in the NARC's.

And 197? I'm not sure
Posted on 09-09-11, 02:32 pm (rev. 2)
Roy Koopa


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Hmm... Ok Tomorrow I meet my friend, then I'll test it

EDIT: 197 = freeze. I think its, because I used a zone But there's no other activator which doesnt use graphics
And one last question: Can we make multiple views?
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Posted on 09-09-11, 02:36 pm
Super Mario
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Multiple views, hmm? Why dont you *test* before asking?
We haven't tested every possible combination of stuff.

Though common sense tells me it won't work.
Posted on 09-09-11, 02:38 pm
Roy Koopa


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I havent testedm because I had the idea after I meet my friend
And otherwise we CAN make "multiple views". Just a bit tricky...
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