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Posted on 10-06-14, 12:21 am (rev. 1 by ImageBot on 11-21-16, 03:05 am)
Red Cheep-cheep


Karma: 342
Posts: 155/209
Since: 01-09-14

Most tiles from the original Super Mario Bros. updated to NSMB quality. Some tiles you won't need to recreate palette for, others you will.

Next up I will be remaking Super Mario Land graphics.

Remember to credit me ( shaddow24) if you use these.
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Posted on 10-06-14, 12:55 am
Giant Red Koopa


Karma: 886
Posts: 959/1315
Since: 11-12-12
Looks... Ok, yeah I like it
Posted on 10-06-14, 09:15 am (rev. 1 by Thierry on 02-07-15, 06:45 pm)
この記号は… 解読できないよ…


Karma: 6012
Posts: 1123/2723
Since: 01-17-13
Looks good very good. Nice job.
Posted on 10-06-14, 02:07 pm (rev. 2 by  snake block on 10-06-14, 02:09 pm)
a

Karma: 1579
Posts: 1040/1290
Since: 02-12-13
Looks awesome! But it has flaws:

1. A few of the tiles have pillow shading, where the light source comes from the center. That's not good, the light source should not come from the center; the sun or moon isn't in the center of a tile.

2. In some of the retro enemy/powerup tiles, the retro shading is still there, like the Mushrooms. The inside parts of some also aren't anti-aliased like the Koopa's shell or the Hammer Bro's shell.
Posted on 11-14-14, 11:31 pm
Flurry
newsuperexpandkongs

Karma: 363
Posts: 36/250
Since: 06-19-13
One flaw! Can I please have a nmt. ?
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Posted on 11-15-14, 04:12 am
Giant Red Koopa


Karma: 886
Posts: 1073/1315
Since: 11-12-12
What flaw? Also, if he made a .NMT, I think he would have posted it.
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