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Posted on 09-23-14, 04:48 pm (rev. 2 by  Arceus on 09-23-14, 04:49 pm)
We do what we must because we can

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And I think you missed this:

Posted by Thierry
probably temporary




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Posted on 09-23-14, 04:53 pm (rev. 1 by Thierry on 09-23-14, 04:54 pm)
この記号は… 解読できないよ…


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Nope. I wote "probably temporary" because I'd keep it if RicBent has decided to change the name of his hack.


But we are running into a offtopic mess. It's a little problematic.
Posted on 09-24-14, 08:10 am (rev. 1 by  shaddow24 on 09-24-14, 09:15 am)
Red Cheep-cheep


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will you also do other tilesets, other than this one? Seeing another tileset, sprite or whatever from you, would be great.

Of course! I'm gonna eventually remake all tiles from most of the 2D Mario games up to NSMB.

Posted by Thierry
Nope. I wote "probably temporary" because I'd keep it if RicBent has decided to change the name of his hack.

Maybe we could call it, like, "The Return of Super Mario Land" or something? (if RicBent keeps his hack name)

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Posted on 09-27-14, 10:32 pm
Giant Red Koopa


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Posted by Thierry
Posted by shaddow24
Posted by SaturnYoshi
does not fit, it needs more frames (only using 2)

Did you change the image width to (I think) 4 before importing?



I think he did. He's just saying that your goombas has only two frames. But meh, the SMB3 one already has only two frames.

I mean the don't fit the STYLE.
It looks like you recolored them and added a noise filter.

Also just cause the SMB3 ones have to frames does not make it fit the style.
Posted on 09-28-14, 07:35 am
Red Cheep-cheep


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Posted by SaturnYoshi
I mean the don't fit the STYLE.
It looks like you recolored them and added a noise filter.

Also just cause the SMB3 ones have to frames does not make it fit the style.


All I was doing was updating the Goombas from SMB3 into the same colour quality as NSMB.

And no, I didn't use any noise filter or and effects or anything. All of the colours in that Goomba are from the original NSMB Goomba.
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Posted on 09-28-14, 02:03 pm
Giant Red Koopa


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You don't get it!
Updating isn't only about "coulor quality"!
If Look at All Stars, all sprite where reshaded.
You need to make the other frames too for it to be fully updated to NSMB style.
Posted on 09-30-14, 05:57 am (rev. 1 by  shaddow24 on 09-30-14, 05:58 am)
Red Cheep-cheep


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Posted by SaturnYoshi
You don't get it!


No, you don't get it. I'm not trying to start an argument here, but all I was intending to do was update the colour quality.
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Posted on 09-30-14, 01:20 pm
Paragoomba


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Posted by shaddow24
Here is the SML Level 1-1 I did a while ago, along with some SML2 graphics as place holders, because SML graphics are harder to remake because the tiles are only 8x8 pixels.

Thank you! Now my project is usless..... (New Super Mario Bros. GB)
Posted on 09-30-14, 02:44 pm (rev. 2 by Thierry on 09-30-14, 02:48 pm)
この記号は… 解読できないよ…


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Posted by shaddow24
Here is the SML Level 1-1 I did a while ago, along with some SML2 graphics as place holders, because SML graphics are harder to remake because the tiles are only 8x8 pixels.

Posted by Thierry
I see that your style is different to mine.

Posted by SR13DS
Thank you! Now my project is usless..... (New Super Mario Bros. GB)


Can't we cooperate instead?
Posted on 10-02-14, 04:11 am
Red Cheep-cheep


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Posted by Thierry
Posted by shaddow24
Here is the SML Level 1-1 I did a while ago, along with some SML2 graphics as place holders, because SML graphics are harder to remake because the tiles are only 8x8 pixels.



I see that your style is different to mine.




I just realised... How did you do the Bombshell Koopa in your video? Is it just a Bob-omb replaced with a Koopa model?
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Posted on 10-27-14, 03:01 pm (rev. 1 by  SR13DS on 10-27-14, 03:03 pm)
Paragoomba


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I would show you my 1-1 and my progress on 1-2, but I'm currentlly at school. I'll put a preview up later. It has the grassland tileset and background. I have 1-2 about 10-ish% done already, and 1-1 is about 97-ish% done. I was also thinking I would incorperate some levels from SML2 as well.
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