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Posted on 08-14-14, 09:33 am (rev. 3 by Thierry on 08-14-14, 11:33 pm)
この記号は… 解読できないよ…


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Don't even know if it's really a bug.

Apparetly, noone noticed it yet, so better point it now.


The editor doesn't export the file "banner.bin". Edit: (When making a patch.)


Maybe it doesn't import it either. I don't know.





We probably missed many edited banner.bin s that users made.
Posted on 08-14-14, 09:49 am
Super Mario
( ͡° ͜ʖ ͡°)

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Posted by Thierry
The editor doesn't export the file "banner.bin".[/i


What do you mean? The file can't be extracted?
Posted on 08-14-14, 09:49 am (rev. 2 by  Dirbaio on 08-14-14, 09:49 am)
Super Mario
( ͡° ͜ʖ ͡°)

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Since: 06-08-11
Posted by Thierry

The editor doesn't export the file "banner.bin".


What do you mean? The file can't be extracted?
Posted on 08-14-14, 11:04 pm (rev. 1 by Thierry on 12-17-14, 03:14 am)
この記号は… 解読できないよ…


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Hmmm I didn't explained myself correctly. Sorry. I just had to take a train (for 4 hours) so I had to type fast.


I meant to say, when you make a patch. The editor doesn't include banner.bin in it.
Posted on 08-14-14, 11:22 pm (rev. 2 by  Dirbaio on 08-14-14, 11:23 pm)
Super Mario
( ͡° ͜ʖ ͡°)

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Since: 06-08-11
Oh, I see. Yes, this is a known bug: the patcher doesn't include any "special" ROM file, like banner, header, binaries, overlays.

It's due to shitty design back when I made it

I think we should retire .nmp format and ask people to use xDelta instead.

EDIT: Changed thread title to reflect bug better.
Posted on 08-15-14, 10:27 am
Fire Brother
Eugene

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It would be useful you could make xDelta-pathes in NSMBe, at Tools/Options
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