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Posted on 05-25-14, 07:52 pm
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a
Karma: 1589 Posts: 785/1290 Since: 02-12-13 |
Title says all.
How can we active tile creators/destroyers/Tile Gods with zones? I'm making something like a bomb which we walk over, destroys some blocks. |
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Posted on 05-25-14, 08:14 pm
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We do what we must because we can
Karma: 5617 Posts: 616/1431 Since: 06-25-13 |
You can link sprite 168 with zones. Just type in the ID of the zone and the target ID and it should work.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 05-25-14, 08:24 pm
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a
Karma: 1589 Posts: 787/1290 Since: 02-12-13 |
What should I set the target ID to? I've not used NSMBe for literally YEARS, so please don't accuse me of it if I'm being nooby
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Posted on 05-25-14, 08:29 pm
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We do what we must because we can
Karma: 5617 Posts: 617/1431 Since: 06-25-13 |
You should set the Target ID to the same as you set the Input ID from the tile creator tile.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 05-25-14, 08:30 pm
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a
Karma: 1589 Posts: 788/1290 Since: 02-12-13 |
Thanks, it works now!
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