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Posted on 01-11-14, 09:32 pm
Fire Brother
Eugene

Karma: 3646
Posts: 287/1120
Since: 11-29-11
I've got a problem with a level I'm making.
I've changed the Snow (with ice)-tileset,
but now the ice's looking wierd.
In the editor it looks good, but on the DS it looks wierd, and the color or the ice changes!!
I can't explain this good, so I maked a patch. (the level is in W1-1)

http://nsmbhd.net/get.php?id=2702

Please help!
Posted on 01-11-14, 10:14 pm (rev. 2 by Wesley on 01-11-14, 10:15 pm)
Inactive, don't bother

Karma: 1285
Posts: 223/377
Since: 10-07-12


It seems that the Snow (with ice) tileset has some hardcoded animations in the second pallete,
you can solve this problem by exporting the tileset (.nmt) in an another tileset slot.



New Super Holiday Bros - Mario Kart GTA San Andreas
Posted on 01-11-14, 10:59 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 3960/4456
Since: 06-08-11
Yes, export/import the tileset into another slot.

Also next time it'd be better if you post a screenshot, people aren't going to download and test your patch just to have a look what glitch it is.
Posted on 01-12-14, 10:55 am
Fire Brother
Eugene

Karma: 3646
Posts: 288/1120
Since: 11-29-11
Posted by wesley
It seems that the Snow (with ice) tileset has some hardcoded animations in the second pallete,
you can solve this problem by exporting the tileset (.nmt) in an another tileset slot.




I didn't edit the original 'Snow (with ice)'-tileset.
I exported the Beach-tileset, because that tileset has got 4 palettes.
I've chosen 'Delete all objects, map16 and tile behaviours'.
And then, I imported the png of that new snow-tileset.
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