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Posted on 08-21-13, 07:47 am (rev. 1 by  owthe.lat on 08-21-13, 07:50 am)
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 602
Posts: 40/473
Since: 07-27-13
Hello guys I have started and almost finished the 2-2 of my hack but when I tested the level on my flashcard, the bullet launcher gones when I see it on the screen, but it continues fire bullets.
Look at this image taken from the editor:




Are the cannons too big? (The biggest cannon has his height to 10)
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STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 08-21-13, 09:36 am
Birdo


Karma: 2754
Posts: 637/2091
Since: 06-26-11
It because the cannon sprite is off screen.

Yes it's too big.

If you want below view walljumping, just add metal blocks.
Posted on 08-21-13, 09:44 am
Spiny


Karma: 418
Posts: 119/586
Since: 12-02-12
Same thing happened to me when I was a NSMB hacking noob. Didnt know what do so I just deleted the sprite.
Posted on 08-21-13, 11:51 am
Buster Beetle
Intérieurement fou... ou juste idiot?

Karma: 602
Posts: 41/473
Since: 07-27-13
Okay thanks Hiccup I've reduced the size and now it works fine
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STEAM ID: Nymphali Festif | SKYPE: superrainboom
Posted on 08-21-13, 12:57 pm
We do what we must because we can

Karma: 5558
Posts: 110/1425
Since: 06-25-13
Its the same for moving stone blocks too. If more than half of the sprite is offscreen they just disappear.
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Posted on 08-23-13, 11:02 pm
Mole
Normal user

Karma: 2013
Posts: 65/359
Since: 07-08-12
Yeah, you really don't want to put stuff offscreen or else it would probably glitch. (Unless it's like an activator or whatever.)
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