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owthe.lat |
Posted on 07-27-13, 06:54 pm
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Buster Beetle
Intérieurement fou... ou juste idiot? Karma: 602 Posts: 5/473 Since: 07-27-13 |
Sorry it's again me and sorry for disturb you again but...
I'm sorry if the image hasn't got a good quality I took it with my 3DS. This glitch happens only when I play it on my linker, but not with my emulator. If somebody can help me... _________________________ STEAM ID: Nymphali Festif | SKYPE: superrainboom |
ray |
Posted on 07-27-13, 07:09 pm
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Roy Koopa
Karma: 4011 Posts: 2491/2722 Since: 06-26-11 |
You probably used sprite 325/326 somewhere.
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
owthe.lat |
Posted on 07-27-13, 07:15 pm (rev. 2 by owthe.lat on 07-27-13, 07:51 pm)
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Buster Beetle
Intérieurement fou... ou juste idiot? Karma: 602 Posts: 6/473 Since: 07-27-13 |
No I don't.
Maybe my fog effect is glitchy. I remove it and I am doing to test... EDIT: They again appears... EDIT2: There was a camera controller at the end of level with a glitch, I removed this and the lines finally gone! _________________________ STEAM ID: Nymphali Festif | SKYPE: superrainboom |
CreativiPie |
Posted on 07-27-13, 07:51 pm
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Pokey
me some orange juice my hand Karma: 674 Posts: 362/699 Since: 09-24-12 |
I already got this problem... I think I was "out of bounds of the level" or something.
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owthe.lat |
Posted on 07-27-13, 07:58 pm
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Buster Beetle
Intérieurement fou... ou juste idiot? Karma: 602 Posts: 7/473 Since: 07-27-13 |
Yes check a camera controller that stop scrolling at the end of level and remove it (if there is one)
_________________________ STEAM ID: Nymphali Festif | SKYPE: superrainboom |
Dirbaio |
Posted on 07-27-13, 08:14 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 3549/4457 Since: 06-08-11 |
These lines are caused by a FG effect sprite with sprite data all 0's.
One of the nybbles is the opacity of the polygons. When it's 0, the DS hardware renders it as wireframe polygons, that's why you get the lines. The camera controller can't be the cause for the lines. You probably didn't save the level after removing the FG effect sprite. |
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