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CreativiPie |
Posted on 02-23-13, 08:50 pm
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Pokey
me some orange juice my hand Karma: 674 Posts: 181/699 Since: 09-24-12 |
I edit the w1.nsmbd textures, and in-game, some tiles become glitched (white color). I thought it was due to putting colors where transparent pixels are supposed to be, but I couldn't fix it: I import, save, colse, reopen, and it's not like the one I imported! |
KingYoshi |
Posted on 02-23-13, 09:09 pm
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Fire Brother
Eugene Karma: 3646 Posts: 80/1120 Since: 11-29-11 |
I know that problem. If I want to edit the graphics of a world nsbmd, the textures become glitched. So annoying. I don't know how to fix that
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Thierry |
Posted on 02-23-13, 10:01 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 61/2725 Since: 01-17-13 |
You images size is it correct ?
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CreativiPie |
Posted on 02-23-13, 10:04 pm
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Pokey
me some orange juice my hand Karma: 674 Posts: 182/699 Since: 09-24-12 |
If it wasn't correct, the editor wouldn't let me change it and submit an error message.
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Thierry |
Posted on 02-23-13, 10:05 pm, deleted by Dirbaio: stupid post
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CreativiPie |
Posted on 02-23-13, 10:11 pm, deleted by Dirbaio: answer to stupid post
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Thierry |
Posted on 02-23-13, 10:17 pm, deleted by Dirbaio: another stupid post
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Supr D |
Posted on 02-25-13, 01:20 am
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Koopa
Karma: 172 Posts: 101/106 Since: 10-20-12 |
It's a weird problem with opening .nsmbd's. The editor displays parts glitched, and if you save, the glitch is saved. What you can do is import the original file from a clean ROM and start over. When you save, only save the edited texture, DON'T PUSH SAVE ALL. That way the glitchy textures aren't saved. |
CreativiPie |
Posted on 02-25-13, 04:56 pm (rev. 1 by CreativiPie on 02-25-13, 05:20 pm)
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Pokey
me some orange juice my hand Karma: 674 Posts: 187/699 Since: 09-24-12 |
Thanks. I'll try to change it using your tip, and I'll edit this post for you to know if it works or not. EDIT: Thank you! It worked! Yes! |
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