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Posted on 08-03-11, 08:16 am (rev. 2)


Karma: 3752
Posts: 152/2112
Since: 06-28-11
Hey, I have tried it VERY often so far, but everytime I want to import something with the "Import All" Button of the 2d Texture Editor, the game freezes when entering a level. ;(
Please help me. I even tried it with older revisions.

EDIT: I have tested it out a few times now, and know, that this only happens, when I edit the Arrow Textures (obj\I_dokan_yajirushi_ncg.bin\)
Hopefully, I will get it to work.

EDIT2: "Import All [BROKEN]" actually works. I dont know, why it is called [BROKEN].^^
Posted on 08-03-11, 09:18 am
Roy Koopa


Karma: 4011
Posts: 273/2722
Since: 06-26-11
Ehmm.... I would try to import it NOT with Import all. Every image again.
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Posted on 08-03-11, 10:26 am (rev. 1)
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 10010
Posts: 510/4457
Since: 06-08-11
It was marked [BROKEN] because it doesn't handle well palettes smaller than 256 colors, if I remember correctly. And maybe that's why your game freezes.

Anyways, thanks for reporting. I have now one more file to test

EDIT: Moving this to the dev forum, since it's a bug report
Posted on 08-03-11, 11:18 am


Karma: 3752
Posts: 153/2112
Since: 06-28-11
Posted by Dirbaio
It was marked [BROKEN] because it doesn't handle well palettes smaller than 256 colors, if I remember correctly. And maybe that's why your game freezes.

Anyways, thanks for reporting. I have now one more file to test

EDIT: Moving this to the dev forum, since it's a bug report

I will describe my problem better:

I opened some NCLs and NCGs. I click "export all". I edit the exported image with photoshop. I import again (with "Import All [BROKEN]). All works fine now. I even can play the game without freezing.
It only does not work, when I also open the Arrow-Textures (name in the first post). I still can import without problems, but ingame it freezes, when I want to play a level. (black screen)

I have ABSOLUTELY no idea, why!?
Posted on 08-03-11, 05:28 pm
Roy Koopa


Karma: 4011
Posts: 277/2722
Since: 06-26-11
BEcause the arrows share the same pallette as the goomba I think its a solution why...
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See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
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